March 28, 201510 yr A way to reproduce the problem - get my savegame: https://www.dropbox.com/s/5vz96rxg803o3gt/68dce621f941406d9e0067e1caf86270%209093824%20GildedVale.savegame?dl=0 (the warrior - check his nutty defence stats - should be half of that -.-) Turn "defender" off, save the game, turn it on again - see that he have more defs now T_T I think this is the root of the many alike problems - stat modifiers that should be temporary go permanent :|
March 28, 201510 yr I have the same issue. Save with broken stats https://www.dropbox.com/s/417py8z409uc9wa/0f49328c-d8c9-4cbd-97dd-0a429727c91d%20quicksave.savegame?dl=0 It worked fine couple hours ago, and i can't reproduce the bug on earlier saves
March 28, 201510 yr I have the same problem (with Eder, the NPC Warrior). Seems that a part of the toggleable bonus stays permanent after the save - load process you describe.
March 28, 201510 yr There's also this report about how enemies who have been damaged in battle retain their reduced health after a reload (though they regenerate quickly). If that report is accurate, the Save/Load system itself seems to be bugged.
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