March 28, 201510 yr When/how do the third and fourth weapon slots become available? As it is, each party member has a melee weapon and a ranged weapon I can switch between in combat. I find it necessary for each character to have quick access to both melee and ranged. If an enemy is not easily susceptible to the damage types being used, I can't switch to a different melee weapon during combat. I'm finding this system frustrating. Need that third slot. Open to suggestions if I should be approaching combat differently.
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