Jump to content

Switching weapons and damage types

Recommended Posts

When/how do the third and fourth weapon slots become available?


As it is, each party member has a melee weapon and a ranged weapon I can switch between in combat.  I find it necessary for each character to have quick access to both melee and ranged.


If an enemy is not easily susceptible to the damage types being used, I can't switch to a different melee weapon during combat.  I'm finding this system frustrating.  Need that third slot.  Open to suggestions if I should be approaching combat differently.

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Create New...