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How is experience distribution handled

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iirc, in the IE games (or at least he ones I played) after a quest/other source of XP, you got a block of say 1000xp, and if you had 6 members in your party, it's divided 6 ways, 150ish each, and if you had one they got all 1000xp.


Is that the same in Pillars?  Or is it the opposite, if you get a quest reward for 1000xp, each party member gets +1000.  



I assume it's the first considering there's a challenge for soloing the game and such, but just wanted to be sure.  

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