June 1, 201510 yr I do see it now, in Auto-Pause options, weird. Not sure how I ever missed that, or they've ninja'd it in just lately. So yeah, I see the tooltip mentions it's activated according to the numbers of enemies... hmm... why? I'd rather just have it activated at combat start regardless of enemy count.
June 1, 201510 yr I finally figured out how it works, I think. But the weird thing is: It's kind of an auto-toggle only apparently. That means, if you had slow mode active before the combat, it automatically turns it off when combat starts; if you had it turned off before combat though it automatically activates it. Weird and funky somehow; wonder why they implemented it that way. Edited June 1, 201510 yr by Lythe Vodaine
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