The game has an override folder, but I'm not sure how it should be used. Based on what we can find, it looks like placing a modified recipe.unity3d in it might work.
In any case, currently it doesn't work like an override folder should because placing modified asset bunldes in it, inside any subfolder structure, doesn't work.
How is it supposed to work? What functionality is it supposed to have? etc
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Sensuki
The game has an override folder, but I'm not sure how it should be used. Based on what we can find, it looks like placing a modified recipe.unity3d in it might work.
In any case, currently it doesn't work like an override folder should because placing modified asset bunldes in it, inside any subfolder structure, doesn't work.
How is it supposed to work? What functionality is it supposed to have? etc
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