If anyone remembers back to v257 - areas were really blurry, and later were corrected via tuning of a sharpness filter or something.
These two interiors have been riddled with tile shaking bugs in the past, so it's been difficult to get a proper look at them. I can clearly see that these renders have not been updated since the first BB and the textures are noticeably blurry compared to similar interior environments such as the Mill Interior
While probably low on the list, I would request that these two areas be looked at in the future and either have their filters/special maps fixed or be re-rendered as a much sharper image.
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If anyone remembers back to v257 - areas were really blurry, and later were corrected via tuning of a sharpness filter or something.
These two interiors have been riddled with tile shaking bugs in the past, so it's been difficult to get a proper look at them. I can clearly see that these renders have not been updated since the first BB and the textures are noticeably blurry compared to similar interior environments such as the Mill Interior
While probably low on the list, I would request that these two areas be looked at in the future and either have their filters/special maps fixed or be re-rendered as a much sharper image.
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