This thread contains the bugs I found when I did a single pass on most of the items in the game that are available in the backer beta files. Any issues that were not related to missing strings, item description issues or character art clipping I recorded in here.
It took me about 16 hours to do, and I did not do all of the item types. The following item types were excluded:
helm_plumed - covers the eyes of Male Dwarves and Male Elves
helm_ram_horn - doesn't sit correctly on Male Elf head and you can see through their head. Sits correctly on Female Orlan head but you can *just* see through their head
helm_the_dunryd_demon - might not be a bug, but it's using the default helm icon/3d model
helm_small_horn - Doesn't sit correctly on Male Dwarves, Female Orlans or Male Elves - need to check more races, might edit post later
helm_stag - the female model for this helm covers their eyes (all races), but it does not on males - some example included.
helm_winged - can see through male elf head - orlans not a problem as the wings cover the hole in their head from the removed ears, example included
mace_hanovers_fist_of_dodm - I think the string and item file name for this is supposed to be Hanover's Fist of Doom rather than dodm. It's also just a regular Exceptional Mace with no enchanted/unique properties and has a regular mace item description
All Unique Padded Armors also use the same model ... this is the only armor type that has this issue, could it be incorrectly mapped models or lack of unique models? pistol_maverick - Was just wondering whether it was meant to have an enchanted/unique property or two? plate_armor_fine - gives incorrect DR bonuses, it gives +3 DR to slash and pierce, and only +1 to shock. plate_armor_exceptional - gives incorrect DR bonuses, it gives +3 DR to slash and pierce, and only +1 to shock. pollaxe_spectacular_spetum - Shouldn't this item be a Fine Pike ? robe_armor_exceptional - uses the same icon and model as normal robe armor. Fine Robes have a unique icon and model, so I assume these are incorrectly mapped? rod_pike_jaw - no enchanted/unique properties - it's just a fine rod - not sure if that's correct
There are still some issues I need to do another pass for such as incorrectly mapped 3D models and sounds. You guys (Obsidian) are probably best to look into incorrectly mapped icons if you have time. I will also do a potion test some other time
Question
Sensuki
This thread contains the bugs I found when I did a single pass on most of the items in the game that are available in the backer beta files. Any issues that were not related to missing strings, item description issues or character art clipping I recorded in here.
It took me about 16 hours to do, and I did not do all of the item types. The following item types were excluded:
Crafting Ingredients, Regular Food, Potions, Scrolls, Traps, Keys, Gems, Grimoires, Lore Books, Misc Items, Pets, Quest Items and most Monster Items.
Below is listed in alphabetical order, items and a brief description of their bugs, with a hyperlink to the post containing the information
amulet_soulward - increases Will by 5 and Reflex by 10, but does not include a string for the Reflex bonus, should say Of Reflex: +10 Reflex
bracers_backer_spirit_spiral - does not appear to have any properties, or if it does, they are not listed on the item description.
cape_05 / cape_eothas - incorrect texture/color I think. It used to be green like the icon
cape_backer_cape_of_many_feathers - Pretty sure this item is supposed to be made of feathers
cape_backer_liliths_shawl - icon doesn't match 3d model
cape_orange - is not orange
cape_white - doesn't have a white icon
cloak_backer_cloak_of_the_fox_and_hunter - issues here with the Summon Noble Creature spell
cloth_outfit_generic - has a cool new version for females, but males still have old crappy version - male version could use updating
figurines - see this thread
flail_backer_unforgiven & flail_starcaller - Both of these flails are the same item. I think one of them is supposed to be different
food_stew and food_savoury_pie - Stew and Savoury Pie give exactly the same bonus. They probably should be different.
food (special dishes) - none of them give a dexterity bonus
great_sword_gilt_blade_of_lorn - This item is just a regular Fine Great Sword with no unique description or unique/enchanted properties
great_sword02 - This is probably a monster greatsword that doesn't drop in the game, but the incorrect icon size is being used.
hat_backer_dandy_hat_of_the_diseased_yak - incorrect icon and 3d model
hat_backer_hermits_hat - Incorrect icon, and no color/texture on the hat. Not sure if it's the correct 3d model either
hat_backer_munacra_arret - missing icon and likely incorrect icon
hat_crested - bugs out Elf and Orlan ears, you can see through their head
hat_hooded_turban - doesn't sit properly on Male Elves
hat_liripipe_of_thinking - incorrect icon, 3D model
hat_waages_hat_of_leadership - Likely an incorrect icon/3D model, has an equipping sound of chain mail
helm_bleak_hood - incorrect icon, incorrect 3D model, no gold value and if it's supposed to do anything, it doesn't (like have a property).
helm_cl_helm08_hood - incorrect icon
helm_eothasian_crest - incorrect icon, no value
helm_footpads_hood - incorrect icon
helm_frog - has a hat sound effect, should have a plate sound effect or something
helm_full - incorrect icon
helm_nasal - can see through Orlan and Elf heads because the ears have been disabled
helm_pl_helm06_animat - can see through Orlan and Elf heads because the ears have been disabled
helm_pl_helm10_conquistador - can see through Orlan and Elf heads because the ears have been disabled
helm_plumed - covers the eyes of Male Dwarves and Male Elves
helm_ram_horn - doesn't sit correctly on Male Elf head and you can see through their head. Sits correctly on Female Orlan head but you can *just* see through their head
helm_the_dunryd_demon - might not be a bug, but it's using the default helm icon/3d model
helm_small_horn - Doesn't sit correctly on Male Dwarves, Female Orlans or Male Elves - need to check more races, might edit post later
helm_stag - the female model for this helm covers their eyes (all races), but it does not on males - some example included.
helm_winged - can see through male elf head - orlans not a problem as the wings cover the hole in their head from the removed ears, example included
hunting_bow_crooked_bee - 3 bugs
hunting_bow_lenas_er - 2 bugs
leather_armor_exceptional, leather_armor_fine and all items that use the exceptional model as a base - Female Aumaua has no bust, whereas other races do. Female Aumaua should have the largest bust.
leather_armor_rebels_call - The Armor of Faith spell it grants uses the armor icon instead of the Armor of Faith icon.
mace_cyclops_death - possibly OP DR bypass
mace_hanovers_fist_of_dodm - I think the string and item file name for this is supposed to be Hanover's Fist of Doom rather than dodm. It's also just a regular Exceptional Mace with no enchanted/unique properties and has a regular mace item description
mail_armor and mail_armor_fine - use the same model, intended?
mantle_of_wreathing_flame - This might be a developer joke item or something not intended for the game, but just in case it isn't ...
minor_cloak_of_detection - no icon, no properties. could have also been a cut item?
padded_armor_02 - no color for females
padded_armor_fine and padded_armor_exceptional use the same model - incorrectly mapped model for exceptional maybe?
All Unique Padded Armors also use the same model ... this is the only armor type that has this issue, could it be incorrectly mapped models or lack of unique models?
pistol_maverick - Was just wondering whether it was meant to have an enchanted/unique property or two?
plate_armor_fine - gives incorrect DR bonuses, it gives +3 DR to slash and pierce, and only +1 to shock.
plate_armor_exceptional - gives incorrect DR bonuses, it gives +3 DR to slash and pierce, and only +1 to shock.
pollaxe_spectacular_spetum - Shouldn't this item be a Fine Pike ?
robe_armor_exceptional - uses the same icon and model as normal robe armor. Fine Robes have a unique icon and model, so I assume these are incorrectly mapped?
rod_pike_jaw - no enchanted/unique properties - it's just a fine rod - not sure if that's correct
sabre_sword_of_pix - same, just want to check if it's an exceptional sabre with a unique model/icon with no extra properties
scale_armor_backer_hirbels_protective_skin - incorrectly mapped models on females
scale_armor_eder - - incorrectly mapped models on females
scale_armor_pikes_pride - incorrectly mapped model on males
shield_medium_adra - incorrect deflection and -accuracy
shield_medium_animat - incorrect deflection and -accuracy
shield_medium_ilfan_byrngars_solace - no sound mapped to equip/unequip/pick up
shield_medium_redfield - Grants an Ability called Harbinger with a missing string, not sure how the ability is activated. In the ability file it says something about Chill Fog
shield_medium_scath_gwannek - grants the Winter Wind ability, but has 0/rest so you can't use it.
spear_treave_conqueror - same as some other items - just want to check to make sure this is supposed to be a plain exceptional spear with no enchantments/unique properties ?
sword_ymyran - this one is probably a cut sword, if not, it needs a revamp and a new icon and changed 3d model
All War Bows still have a disappearing arrow issue when equipped.
There are still some issues I need to do another pass for such as incorrectly mapped 3D models and sounds. You guys (Obsidian) are probably best to look into incorrectly mapped icons if you have time. I will also do a potion test some other time
Edited by TrueNeutral41 answers to this question
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