In this video I demonstrate two issues with the fog of war
Items disappear after the characters holding them with a noticeable delay, it would be better if they disappeared at the same time.
The edge of the fog of war is too soft, I would prefer a harder edge of the fog of war, and units also appear inside the edge of the fog of war. This causes issues in combat because the player can see enemies before they can see them, and generally doesn't look right.
I also don't really like how units "fade" in and out of the fog of war, but that's just my opinion and it's not a big deal or anything.
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Sensuki
In this video I demonstrate two issues with the fog of war
I also don't really like how units "fade" in and out of the fog of war, but that's just my opinion and it's not a big deal or anything.
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