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Well... I mean, Pierce, Freeze, and Burn are damage types. So, once you know that, it's decently clear. I agree that without reading the manual or going through a tutorial that specifically makes it clear what the terminology is up front, it's less clear. But, if it's listing less-than-all the damage types, then the minimum possible reason for that is that the number for DR is different specifically for the listed damage types.

 

To look at it another way, you may have doubted your interpretation, but you still got it correct straight off the bat. Well, except for the plus. Typically, in a game with a ruleset like this, a number you see without a + or - is just a flat value for something. Hence "Pierce 13." That's saying the DR for Pierce is 13. Unless you specifically see a +13, assume that whatever you're dealing with is fixed at 13, and that 13 is not being added to or modifying anything.

 

It'll probably all be a lot clearer when we have a manual/tutorial, though.

Should we not start with some Ipelagos, or at least some Greater Ipelagos, before tackling a named Arch Ipelago? 6_u

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Well, for what it's worth, don't feel stupid, 'cause you're not. It's not the most common way to present stuff in a game, so it's just unfamiliar at first is all. Once explained, it makes sense.

Edited by Lephys

Should we not start with some Ipelagos, or at least some Greater Ipelagos, before tackling a named Arch Ipelago? 6_u

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