plenilune Posted February 4, 2015 Share Posted February 4, 2015 I can't figure out what it means when an item description says something like DR:10 (Pierce:13 Burn:9 Freeze:9) Does that mean I get baseline DR of 10 to all damage types, plus 13 pierce, 9 burn and 9 freeze? I feel stupid. Link to comment Share on other sites More sharing options...
rjshae Posted February 4, 2015 Share Posted February 4, 2015 I'll take a wild guess that DR 10 is the default, and the others are against those specific forms of attack. "It has just been discovered that research causes cancer in rats." Link to comment Share on other sites More sharing options...
Luckmann Posted February 4, 2015 Share Posted February 4, 2015 DR 10 against everything, except Pierce 13, Freeze and Burn 9. I agree, it's not very clear. Link to comment Share on other sites More sharing options...
Lephys Posted February 4, 2015 Share Posted February 4, 2015 Well... I mean, Pierce, Freeze, and Burn are damage types. So, once you know that, it's decently clear. I agree that without reading the manual or going through a tutorial that specifically makes it clear what the terminology is up front, it's less clear. But, if it's listing less-than-all the damage types, then the minimum possible reason for that is that the number for DR is different specifically for the listed damage types. To look at it another way, you may have doubted your interpretation, but you still got it correct straight off the bat. Well, except for the plus. Typically, in a game with a ruleset like this, a number you see without a + or - is just a flat value for something. Hence "Pierce 13." That's saying the DR for Pierce is 13. Unless you specifically see a +13, assume that whatever you're dealing with is fixed at 13, and that 13 is not being added to or modifying anything. It'll probably all be a lot clearer when we have a manual/tutorial, though. Should we not start with some Ipelagos, or at least some Greater Ipelagos, before tackling a named Arch Ipelago? 6_u Link to comment Share on other sites More sharing options...
plenilune Posted February 5, 2015 Author Share Posted February 5, 2015 I suppose that makes sense. They could write a bit about that in the tooltip. Link to comment Share on other sites More sharing options...
Lephys Posted February 5, 2015 Share Posted February 5, 2015 (edited) Well, for what it's worth, don't feel stupid, 'cause you're not. It's not the most common way to present stuff in a game, so it's just unfamiliar at first is all. Once explained, it makes sense. Edited February 5, 2015 by Lephys Should we not start with some Ipelagos, or at least some Greater Ipelagos, before tackling a named Arch Ipelago? 6_u Link to comment Share on other sites More sharing options...
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