December 2, 201411 yr [Description of the issue] A knocked out party member is sometimes (I can't say under what conditions) considered to be engaging an enemy after he/she has been knocked out. This leads to the enemy staying over your knocked out party member doing nothing. [DETAILED list of steps to reproduce the issue AND what to look for] 1) Start a battle 2) Have one of your melee characters knocked out 3) Observe if that character's engagement remains [Expected behaviour] Knocking out a character should cancel any engagement [Comments] I'm not sure if in this case the enemy isn't blocked by my knocked out character's circle and he simply can't move around him. Edited December 2, 201411 yr by Gairnulf A Custom Editor for Deadfire's Data: