A knocked out party member is sometimes (I can't say under what conditions) considered to be engaging an enemy after he/she has been knocked out. This leads to the enemy staying over your knocked out party member doing nothing.
[DETAILED list of steps to reproduce the issue AND what to look for]
1) Start a battle
2) Have one of your melee characters knocked out
3) Observe if that character's engagement remains
[Expected behaviour]
Knocking out a character should cancel any engagement
[Comments]
I'm not sure if in this case the enemy isn't blocked by my knocked out character's circle and he simply can't move around him.
Question
Gairnulf
[Description of the issue]
A knocked out party member is sometimes (I can't say under what conditions) considered to be engaging an enemy after he/she has been knocked out. This leads to the enemy staying over your knocked out party member doing nothing.
[DETAILED list of steps to reproduce the issue AND what to look for]
1) Start a battle
2) Have one of your melee characters knocked out
3) Observe if that character's engagement remains
[Expected behaviour]
Knocking out a character should cancel any engagement
[Comments]
I'm not sure if in this case the enemy isn't blocked by my knocked out character's circle and he simply can't move around him.

Edited by GairnulfA Custom Editor for Deadfire's Data:

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