A knocked out party member is sometimes (I can't say under what conditions) considered to be engaging an enemy after he/she has been knocked out. This leads to the enemy staying over your knocked out party member doing nothing.
[DETAILED list of steps to reproduce the issue AND what to look for]
1) Start a battle
2) Have one of your melee characters knocked out
3) Observe if that character's engagement remains
[Expected behaviour]
Knocking out a character should cancel any engagement
[Comments]
I'm not sure if in this case the enemy isn't blocked by my knocked out character's circle and he simply can't move around him.
Question
Gairnulf
[Description of the issue]
A knocked out party member is sometimes (I can't say under what conditions) considered to be engaging an enemy after he/she has been knocked out. This leads to the enemy staying over your knocked out party member doing nothing.
[DETAILED list of steps to reproduce the issue AND what to look for]
1) Start a battle
2) Have one of your melee characters knocked out
3) Observe if that character's engagement remains
[Expected behaviour]
Knocking out a character should cancel any engagement
[Comments]
I'm not sure if in this case the enemy isn't blocked by my knocked out character's circle and he simply can't move around him.
Edited by Gairnulf
A Custom Editor for Deadfire's Data:
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