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[Description of the issue]

A knocked out party member is sometimes (I can't say under what conditions) considered to be engaging an enemy after he/she has been knocked out. This leads to the enemy staying over your knocked out party member doing nothing.

 

[DETAILED list of steps to reproduce the issue AND what to look for]

1) Start a battle

2) Have one of your melee characters knocked out

3) Observe if that character's engagement remains

 

[Expected behaviour]

Knocking out a character should cancel any engagement

 

[Comments]

I'm not sure if in this case the enemy isn't blocked by my knocked out character's circle and he simply can't move around him.

post-130940-0-19337300-1417481390_thumb.jpg

Edited by Gairnulf

A Custom Editor for Deadfire's Data:
eFoHp9V.png

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