Currently formation rotate will not allow itself to be binded along with other buttons. However, move, interact, and attack can all be binded to the same button/key.
This should not be the case.
I want to rebind my keys so that my left button only selects characters, while my right button moves them, issues an attack command, and interacts with items, however I want it so that when I click and hold my right mouse button, I can rotate my formation. This is because formation rotation automatically makes the characters move already (making the move action useless, basically).
This action (formation rotation) should be context sensitive. If I have a bunch of characters selected and I want to move them, I just quickly click. If I want to rotate formation, I click and hold. If I want to attack, I click on top of an enemy.
Please fix this. I hate the current control scheme and it has caused quite a bit of issues.
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Hormalakh
Currently formation rotate will not allow itself to be binded along with other buttons. However, move, interact, and attack can all be binded to the same button/key.
This should not be the case.
I want to rebind my keys so that my left button only selects characters, while my right button moves them, issues an attack command, and interacts with items, however I want it so that when I click and hold my right mouse button, I can rotate my formation. This is because formation rotation automatically makes the characters move already (making the move action useless, basically).
This action (formation rotation) should be context sensitive. If I have a bunch of characters selected and I want to move them, I just quickly click. If I want to rotate formation, I click and hold. If I want to attack, I click on top of an enemy.
Please fix this. I hate the current control scheme and it has caused quite a bit of issues.
See here for more information.
http://forums.obsidian.net/topic/69390-yet-another-ui-suggestions-thread/
My blog is where I'm keeping a record of all of my suggestions and bug mentions.
http://hormalakh.blogspot.com/ UPDATED 9/26/2014
My DXdiag:
http://hormalakh.blogspot.com/2014/08/beta-begins-v257.html
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