Units fading in and out of the fog of war looks a bit messy, and is handled cleaner IMO in other games - including the Infinity Engine games. The bright ring on the edge of the FoW also doesn't look very good/looks unnatural when moving.
Here is a PE Demonstration
Here is a BG2 Demonstration
BG2 handles it a little bit cleaner IMO by doing a full instant fade of obscured units, although it's delayed slightly after the FoW covers them.
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Sensuki
Units fading in and out of the fog of war looks a bit messy, and is handled cleaner IMO in other games - including the Infinity Engine games. The bright ring on the edge of the FoW also doesn't look very good/looks unnatural when moving.
Here is a PE Demonstration
Here is a BG2 Demonstration
BG2 handles it a little bit cleaner IMO by doing a full instant fade of obscured units, although it's delayed slightly after the FoW covers them.
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