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[333] Load Game Screen Displays Savegames' Filestamps Incorrectly

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You can see what I mean on the screenshots. 

 

The "Last Modified" timestamp on my autosave savegame is 14:26:38 which on the load screen is shown as "2:6 PM". I also have a Dyford Ruins savegame dated 14:28:02 which in the game is shown as "2:8 PM", which leads me to think only the second digit from the minutes is displayed. On the other hand, there are savegames with times displayed correctly. In others either the hour or the "A" or "P" is missing. I can't catch the pattern here.

post-130940-0-27228500-1414932421_thumb.jpg

post-130940-0-59348200-1414932422_thumb.jpg

Missing A or P - DyrfordVillage 7629963.zip

A Custom Editor for Deadfire's Data:
eFoHp9V.png

  • 4 weeks later...
  • Author

Still not fixed in v364. I should have written "timestamps" in the thread name.

A Custom Editor for Deadfire's Data:
eFoHp9V.png

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