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[333] BB Fighter Knock Down Persistence Issue / BB Fighter taking over action bar


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When my Monk died with Torment's Reach activated, the BB Fighter's Knock Down changed to a modal ability for the remainder of combat. It is possible that I had Knock Down selected when the Monk died and then changed unit selection - forcing it to get stuck ... but I'm not sure.

 

BB Fighter also seems to take over the action bar of knocked out characters

 

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I had numerous problems with characters trying to find their distance from a beetle in order to attack it around these stones. Pathfinding problems of the "taking the long way" kind.

A Custom Editor for Deadfire's Data:
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