October 12, 201411 yr I do not know whether or not this is intended [Description of the issue] Once your character is engaged with the enemy, he will not be allowed to move in any direction, as he will get immediately hit by a disengagement attack. There is no safe zone for your character to move, once engaged. [DETAILED list of steps to reproduce the issue AND what to look for] This can be tested on any enemy in the game. [Expected behaviour] There should be a engagement circle around your opponent, where your character can move around safely without getting hit by a disengagement attack.