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Combat engaged for no reasen wont stop! Game breaking bug


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I think this is caused because all animal companions call the GetComponent<PartyMemberAI> in the source code, and are thus treated as party members for the purposes of the combat state.

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Hello all,

 

Thank you for your postings. This is related to a known issue where NPC animal companions were joining the player's party and then following them from scene to scene. In this particular case it is the Boar companion in Medreth's party that is the culprit. This issue should be resolved in the next update.

 

Thank you for your support!  :thumbsup:

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