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[301] Font scaling options are not robust


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Posted (edited)

It really throws off a lot of the description texts at the lowest and highest settings. At 130%, for example, I can't read the description of Trial of Iron when creating a new game. Furthermore, at least in character creation, the font size adjustment doesn't necessarily adjust font sizes globally. There may be other locations where this is also the case.

 

Playing game in 1360x768 @ 60 Hz windowless mode.

---------------
Display Devices
---------------
          Card name: AMD Radeon HD 6670
       Manufacturer: Advanced Micro Devices, Inc.
          Chip type: AMD Radeon Graphics Processor (0x6758)
           DAC type: Internal DAC(400MHz)
         Device Key: Enum\PCI\VEN_1002&DEV_6758&SUBSYS_E195174B&REV_00
     Display Memory: 2551 MB
   Dedicated Memory: 1016 MB
      Shared Memory: 1535 MB
       Current Mode: 1360 x 768 (32 bit) (60Hz)
       Monitor Name: Generic PnP Monitor
      Monitor Model: M190VA
         Monitor Id: VIZ0067
        Native Mode: 1360 x 768(p) (60.015Hz)
        Output Type: HDMI

Edited by Hormalakh

My blog is where I'm keeping a record of all of my suggestions and bug mentions.

http://hormalakh.blogspot.com/  UPDATED 9/26/2014

My DXdiag:

http://hormalakh.blogspot.com/2014/08/beta-begins-v257.html

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