illathid Posted September 12, 2014 Share Posted September 12, 2014 So, I've been thinking about the health system and how Josh Sawyer took inspiration from D&D 4e healing surges. While ruminating about this I thought of a system that would get this idea across and be visually appealing as well. I don't think this would make it into the game, but I like it want to hear thoughts on it. Here's what I was thinking: You have two stats: Health* and Recovery Power* Health is analogous to Endurance in PoE, and Recovery Power is analogous to PoE's Health. All damage to Health can only be healed by expending the characters Recovery Power. This would be done automatically at the end of combat at a 1:1 ratio. Recovery Power would likely be a multiplier of your Health based on class (like the changes being made to the PoE health system). Healing spells would use recovery power as well, but offer a better ratio (e.g. cure light wounds would heal 20 damage and cost 10 recovery power). Resting would be the only way to refill your Recovery Power. If you have any recovery power your are knocked out when health reaches zero, but would be killed if you have no Visually, these would appear in hourglass shaped meter, Health at the bottom and Recovery Power on top. You'd see the level of "sand" in the Recovery Power meter go down as "sand" in Health meter goes up every time a heal occurs. Benefits: Like the PoE system, every character would have a stat that shows how many times they could be knocked out before death. While this would be functionally equivalent to the PoE, I think many of the complaints would be mitigated. This is because it will feel more like you have a resource your expending rather than a stat that is constant falling. I'm sure there are problems with this is missing so feel free to point them out. Anyways, I just thought this would be a cool way to do things. TL;DR - Rename Stamina to Health, Health to Recovery power, and make recovery power a resource you expend to heal. *Name subject to change "Wizards do not need to be The Dudes Who Can AoE Nuke You and Gish and Take as Many Hits as a Fighter and Make all Skills Irrelevant Because Magic." -Josh Sawyer Link to comment Share on other sites More sharing options...
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