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Posted (edited)

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resources.assets package

TextAsset\Experience (Not sure if that's the exact file name)
 

ExperienceTableData;Level;,Experience,StrongholdTurns
1,3000,5
2,4000,10
3,6000,15
4,8000,15
5,12000,15
6,15000,20
7,25000,20
8,30000,20
9,50000,20
10,65000,20
11,95000,20
12,130000,20

 

The experience table progression doesn't seem to be staggered correctly

 

Level 1 starts at 3000 XP

Level 6 only requires 3000 XP to level up whereas the previous level required 4000 XP

Level 8 only requires 5000 XP to level up whereas the previous level required 10000 XP

 

This is not the table being uses for the backer beta, it's the other table in the game, but I'm not sure if it's the exact one being used in the main build.

 

Something to look into anyway.

Edited by Sensuki

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Posted (edited)

And this one:  Level 10 only requires 15000 XP to level up whereas the previous level required 20000 XP

Edited by kgambit
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