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Other villaineous issues of villany



Decided to play the klepto and steal everything I could lay my hands on... and I realized that none of the lootable items/containers in most locations have some type of "ownership" status, that pisses off their owners if they see you steal from them. For example,


* In the Mill, there are 2 crates. Taking their content does not elicit a reaction from the 2 staffers.

* In the Temple of Bereath, there is one urn. Taking its content does not elicit a reaction from the local cleric person.

* Etc...


Again, not a bug per se, but it IS something that needs to be addressed, in conjuction with http://forums.obsidian.net/topic/67889-daynight-cycle-ideas/

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