August 24, 201411 yr [Description] In the Dyrford Ruins, after triggering traps I had to reload a game to get a character un-stuck. Upon reloading, all the traps were reset.[DETAILS] 1) Go into Dyrford Ruins. 2) Trigger or disarm the traps in the corridor. 3) Save the game and then reload (I reloaded from the main menu) 4) Traps are all reset.[Expected behaviour] Traps, once triggered or disarmed, should not reset when the game is reloaded. [Other remarks / Comments] Of note: if a character is standing on the area where the trap is set when you save and then reload, that trap will not reset. Traps that don't have a character standing on that area will reset though.
August 28, 201411 yr Hey Ink Blot, This is a known issue with the traps persistence and we are working to have it fixed in a future update. Keep the bugs coming.