August 23, 201411 yr Description: Frenzy is described: "Frenzy: x1.33 attack speed, -10 deflection, Health and Stamina concealed, +4 Resolve, +4 Might (10.0 sec). Sends the Barbarian into a frenzied state, increasing melee damage and granting a temporary massive Stamina bonus but causing a Deflection penalty against incoming attacks." However, Resolve does not affect health and stamina. Constitution affects it. What is should be "Frenzy: x1.33 attack speed, -10 deflection, Health and Stamina concealed, +4 Resolve Constitution, +4 Might (10.0 sec). Sends the Barbarian into a frenzied state, increasing melee damage and granting a temporary massive Stamina bonus but causing a Deflection penalty against incoming attacks." My blog is where I'm keeping a record of all of my suggestions and bug mentions. http://hormalakh.blogspot.com/ UPDATED 9/26/2014 My DXdiag: http://hormalakh.blogspot.com/2014/08/beta-begins-v257.html
August 23, 201411 yr ... Not a bug? Resolve helps against interrupts, which fits the idea of a Frenzy. Nor would I consider a +4 Constitution increase a "massive Stamina bonus", A bonus, sure, but not massive. So I'm reading the "temporary massive Stamina bonus" as a separate effect. (A self-heal, if you will, perhaps with a temporary higher cap?) Description could perhaps be written better to make this clearer. Also, "Increases melee damage" - but +4 Might also increases ranged damage, soo ... perhaps the "+Melee damage" effect is separate from the "+4 Might" as well? Hrmm ... yeah, could use some cleanup. Edited August 23, 201411 yr by Ark Evensong