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Posted

The specific example I used is the barbarian ability frenzy.

 

to reproduce:

Start a new game with a barbarian.

Check character record. Notice that hits are 0 for character.

Use ability "frenzy" as it self-selects.

Recheck character record. Hits are now 1.

 

What it should do:

Abilities should not count as "hits" unless that specific ability is an active combat ability and requires a dice-roll to hit/miss.

 

No need for uploads.

My blog is where I'm keeping a record of all of my suggestions and bug mentions.

http://hormalakh.blogspot.com/  UPDATED 9/26/2014

My DXdiag:

http://hormalakh.blogspot.com/2014/08/beta-begins-v257.html

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Posted

Bumping this bug as it still stands.

 

Selecting any friendly spell and using it on the party or individual target is being counted as a hit. This should not be the case for non-damaging spells.

Or should it?

My blog is where I'm keeping a record of all of my suggestions and bug mentions.

http://hormalakh.blogspot.com/  UPDATED 9/26/2014

My DXdiag:

http://hormalakh.blogspot.com/2014/08/beta-begins-v257.html

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