sheriffharry Posted August 20, 2014 Posted August 20, 2014 (edited) The fact that you can't "disengaged" from a combat (except for the Rogue) is a nice and logical innovation. However, during a full 4 on 4 melee, it's very hard to see who is engaged to whom and who can change target. If I remember correctly, if the IE when a character was chosen, during a pause, his/her current target was highlighted somehow (the circle underneath it was indented). I think that would be a nice addition to the current combat engine, which often bring a bit of confusion "as is" right now as to who is battling whom. Edited August 20, 2014 by sheriffharry 6
Karkarov Posted August 20, 2014 Posted August 20, 2014 Yeah there definitely need to be some feedback clarification there.
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