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Missing autopause at the end of the action duration


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Also autopause after ability cast and autopause when party member is idle.


I see these auto attack triggers as very important because now I don't even know how to tell what everyone is currently doing. I.e. are characters still casting their ability, did they already finish it, is anyone idle etc. Also, in heavy combat scenarios these autopause triggers really help to play everyone to their max.


I know there is that action bar combat tooltip but I'd prefer not using it.


Will this be impemented?




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