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Reloading animation bug when using missile weapons


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There is a bug with the nice arbalest reloading animation. When attacking friendlies (other companions or people in town) the reloading animation does not play out. It only appears when attacking already hostile targets (with red circle). The same thing using the arquebus.

Also using a bow and switching to arquebus in the inventory, the character uses the bow animation but with the arquebus in one hand.


It would be nice that the bow animation would feature the bow flexing when drawing it and more important the string bending.

  After my realization that White March has the same XP reward problem, I don't even have the drive to launch game anymore because I hated so much reaching Twin Elms with a level cap in vanilla PoE that I don't wish to relive that experience.

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