Hey, everyone. Here is the quick guide that we put out to the public for Gamescom and Gen Con. Figured it might be useful to you folks, as well.
QUICK GUIDE
Controls
Mouse
Left-click
On Ground
Any selected party members will move to the point clicked.
On Character
If Friendly
Speak with the character.
If Hostile
Attack the character.
On Transition
The entire party runs to the transition and enters another area or...
A world map screen appears.
On Usable Items
Use the item.
On User Interface
Select that user interface item.
Left-click, Hold, and Drag
Select party members inside the green box that appears.
Right-click
On Ground
Any selected party members will move to the point clicked.
On Character
If Friendly
Speak with the character.
If Hostile
Attack the character.
On Transition
The entire party runs to the transition and enters another area or...
A world map screen appears.
On Usable Items
Use the item.
On User Interface
Select that user interface item.
Right-click, Hold, and Drag
Rotate the party formation. When released, the party members will move to the location indicated by the user interface.
Middle-click, Hold, and Drag
Pans the camera.
Scroll Wheel
Zooms the camera in and out.
Edge of Screen
Moving the mouse toward the edge of a screen will pan the camera in that direction.
Keyboard
Space Bar
Pauses the game. Orders may be given to party members while the game is paused.
I
Toggles the currently selected party member's inventory.
A
Switches the mouse cursor from its normal mode into attack mode. When attack mode is active left-clicking on a character will force an attack against it. After one attack, the cursor switches back into normal mode.
J
Toggles the party's journal. This is where the user will be able to view their quest log, bestiary, journal, and notes. Currently, only the Quest Log and Notes tabs are implemented.
C
Toggles the currently selected party member's character sheet. This sheet displays all of the statistics related to the member.
1, 2, 3, 4, 5
Selects the party member associated with that slot. For example, pressing "1" will select the party member furthest to the left.
Arrow Keys
Pan the camera in the arrow key direction.
ESC
Brings up the Options menu.
Alt
Places the selected party members into Scouting Mode. If Scouting Mode is currently active, this will disable it.
Tab
Highlights interactive objects in the current camera view.
Combat
Entering Combat
Left click on a hostile target to attack it. Your party will then run to engage the target. Once engaged, you cannot exit combat without either defeating all of your enemies, or through using special abilities to exit combat, like the Rogue’s Escape ability.
Using Skills and Abilities
To use a skill, first left click on the portrait of the character whose skill you’d like to use. The character’s available skills will appear above their portrait. For modal abilities, click the ability once to activate it. For spells and attacks, first click the ability, and then click the enemy you want to use the ability on to activate it. If the spell is an area attack, click the area you wish to cast the spell upon.
Status Afflictions
Some enemies and situations may cause status afflictions on your party members. These can be seen above each character portrait and can be hovered over for more information. Some status afflictions can be lost over time, others through healing and resting.
Combat Log
During combat, detailed information will be displayed in the Combat Log on the lower right of the game screen. The combat log displays important information regarding your party members including:
Attacks
Damage
Ability and Spell Activations
Character Status
Quest Information
Stamina and Health
There are two elements that you should be aware of during combat: your party members’ Stamina and Health. As you take damage, your Stamina will deplete. If a character’s Stamina becomes totally depleted, that character will fall unconscious. Stamina is regained rapidly outside of combat and some characters (like fighters) can regain it slowly during combat. Health is lost alongside stamina, but at a lower rate. Characters will also lose health when falling unconscious. Health can only be recovered through resting. Once a character’s health is totally depleted, they will die.
Resting
In order to recover Health and heal many Status Afflictions, your party can Rest. You can rest anywhere, provided you have the Camping Supplies to do so. Camping Supplies can be found around the world and purchased in various shops. The amount of Camping Supplies you can carry is dependent on the difficulty setting of the game. Higher levels of difficulty will have more restrictions on supplies.
Scouting
To enter Scouting mode, click on the Scouting button on the main action bar, or hit the Alt key on your keyboard. Scouting mode will allow your characters to carefully explore their environments while staying undetected by enemies. Detection radius is designated by a white circle around each individual character. If an enemy comes within this circle, your character will be detected and attacked.
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BAdler
Hey, everyone. Here is the quick guide that we put out to the public for Gamescom and Gen Con. Figured it might be useful to you folks, as well.
QUICK GUIDE
Left click on a hostile target to attack it. Your party will then run to engage the target. Once engaged, you cannot exit combat without either defeating all of your enemies, or through using special abilities to exit combat, like the Rogue’s Escape ability.
To use a skill, first left click on the portrait of the character whose skill you’d like to use. The character’s available skills will appear above their portrait. For modal abilities, click the ability once to activate it. For spells and attacks, first click the ability, and then click the enemy you want to use the ability on to activate it. If the spell is an area attack, click the area you wish to cast the spell upon.
Some enemies and situations may cause status afflictions on your party members. These can be seen above each character portrait and can be hovered over for more information. Some status afflictions can be lost over time, others through healing and resting.
During combat, detailed information will be displayed in the Combat Log on the lower right of the game screen. The combat log displays important information regarding your party members including:
There are two elements that you should be aware of during combat: your party members’ Stamina and Health. As you take damage, your Stamina will deplete. If a character’s Stamina becomes totally depleted, that character will fall unconscious. Stamina is regained rapidly outside of combat and some characters (like fighters) can regain it slowly during combat. Health is lost alongside stamina, but at a lower rate. Characters will also lose health when falling unconscious. Health can only be recovered through resting. Once a character’s health is totally depleted, they will die.
In order to recover Health and heal many Status Afflictions, your party can Rest. You can rest anywhere, provided you have the Camping Supplies to do so. Camping Supplies can be found around the world and purchased in various shops. The amount of Camping Supplies you can carry is dependent on the difficulty setting of the game. Higher levels of difficulty will have more restrictions on supplies.
To enter Scouting mode, click on the Scouting button on the main action bar, or hit the Alt key on your keyboard. Scouting mode will allow your characters to carefully explore their environments while staying undetected by enemies. Detection radius is designated by a white circle around each individual character. If an enemy comes within this circle, your character will be detected and attacked.
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