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Posted

Prometheus: Thanks for posting that. I had missed that summary of Josh's, I guess. :)

 

From what I can see, it looks very promising and RPG-worthy. Now, to decide if I want those mechanical hints on or off in the dialogue trees. Choices, choices...

*** "The words of someone who feels ever more the ent among saplings when playing CRPGs" ***

 

Posted

I missed that, too! It's EXCELLENT!

 

*has an excite*

Should we not start with some Ipelagos, or at least some Greater Ipelagos, before tackling a named Arch Ipelago? 6_u

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