miguel Posted February 26, 2014 Share Posted February 26, 2014 Hello, i'm almost finishing the first Baldurs Gate and i am loving the game ! It have his issues but it is being fun nonetheless. One thing that i can say that i missed in this game is when you are talking to important npcs it does not show a portrait. ( i remember seeing only when you meet your companions for the first time). I think PoE would be more immersive if a portrait was shown each time you talked to an important npc (for example a quest giver). I think the new shadowrun game does this very well. This is my opinion, what do you people think? PS: sorry for my bad english. it is not my first language Link to comment Share on other sites More sharing options...
LadyCrimson Posted February 27, 2014 Share Posted February 27, 2014 I don't think I find static portraits in dialogue trees more immersive, but I don't mind if they're there, as long as they're pretty small and don't create an over-inflated spacial-size/scrolling issue, if that makes sense. 1 “Things are as they are. Looking out into the universe at night, we make no comparisons between right and wrong stars, nor between well and badly arranged constellations.” – Alan Watts Link to comment Share on other sites More sharing options...
Silent Winter Posted February 27, 2014 Share Posted February 27, 2014 I like having the portraits in the dialogue bar. Best is if every important NPC has their own portrait but I think budget constraints mean that for PoE there'll be some but not all. (Josh previously mentioned in one of the update threads that some of the NPCs have portraits). So I think it'll be like BG2 in that regard.And if it's moddable, we can put our own portraits into it to fill the missing ones if we like. _________________________________________________________________________________________________________________________ *Casts Nature's Terror* , *Casts Firebug* , *Casts Rot-Skulls* , *Casts Garden of Life* *Spirit-shifts to cat form* Link to comment Share on other sites More sharing options...
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