Failion Posted November 12, 2012 Share Posted November 12, 2012 (edited) Cool idea I thought about that ties in with player fortresses. Since everything in the game has a soul. What if the player was given a item that allowed him to transport the souls of simple biengs in the world. Like rocks and trees. You can take them back to your player fortress and place them where you like them. And perhaps you can upgrade this item to transport unique larger variety of these simpler beings like a giant tree in a magical forest. And using this item for unique beings can have consequences. If you take the tree out of the forest stronger mobs spawn in certain parts of the world. But this tree gives the player a buff or his fortress of some sort. Edited November 12, 2012 by Failion Link to comment Share on other sites More sharing options...
mcmanusaur Posted November 13, 2012 Share Posted November 13, 2012 Speaking of mature themes, I want whatever you've been smoking in the game. Make it happen, Obsidian! Link to comment Share on other sites More sharing options...
Atreides Posted November 13, 2012 Share Posted November 13, 2012 Makes sense that some people may have reasons to extract, trap and store souls. For information, revenge, compassion. I could see my character doing something like that. Spreading beauty with my katana. Link to comment Share on other sites More sharing options...
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