September 18, 201213 yr i want them all! javelins/short spears long spears one handed swords two handed swords polearms one handed axes two handed axes daggers scimitars whips picks hammers flails clubs claws/punch daggers/knuckle weapons morningstars bows crossbows pistols rifles i want unique mechanics for all of them, and special perks/abilities that can be learned for each type maybe by type they could be broken into more general categories: slashing, piercing, crushing etc and a tree of perks/feats for each type. so i could specialize in using a shortspear and shield and get perks to complement that style of fighting, or instead focus on two handed axes and get entirely different perks to complement a style more befitting that weapon choice. gimme! Killing is kind of like playin' a basketball game. I am there. and the other player is there. and it's just the two of us. and I put the other player's body in my van. and I am the winner. - Nice Pete.
September 18, 201213 yr About mechanics, you might find this interesting : http://forums.obsidian.net/topic/60205-weapon-mechanics/
September 18, 201213 yr Okay. Would be fun if developer actually said that right? I'd prefer fewer types of weapons but being actually different in what they do.
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