entrerix Posted September 18, 2012 Posted September 18, 2012 i want them all! javelins/short spears long spears one handed swords two handed swords polearms one handed axes two handed axes daggers scimitars whips picks hammers flails clubs claws/punch daggers/knuckle weapons morningstars bows crossbows pistols rifles i want unique mechanics for all of them, and special perks/abilities that can be learned for each type maybe by type they could be broken into more general categories: slashing, piercing, crushing etc and a tree of perks/feats for each type. so i could specialize in using a shortspear and shield and get perks to complement that style of fighting, or instead focus on two handed axes and get entirely different perks to complement a style more befitting that weapon choice. gimme! Killing is kind of like playin' a basketball game. I am there. and the other player is there. and it's just the two of us. and I put the other player's body in my van. and I am the winner. - Nice Pete.
Karranthain Posted September 18, 2012 Posted September 18, 2012 About mechanics, you might find this interesting : http://forums.obsidian.net/topic/60205-weapon-mechanics/
Shadenuat Posted September 18, 2012 Posted September 18, 2012 Okay. Would be fun if developer actually said that right? I'd prefer fewer types of weapons but being actually different in what they do.
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