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Posted

Hi,

 

LONG time fan. This Kickstarter is a dream come true for me. I was wondering if you have any official template to describe quests or levels?

 

I guess you don't want to be distracted by constantly being spammed by amateur "My furst tootorial adventurr" efforts, but if you ever have a competition or something, I would love to give it a shot (or if it is added as an extra reward to high-level pledgers, hint hint). I'm not much of a designer, but I *am* a good programmer and I think I could be a good writer with some practice.

 

Do you have some sort of framework, a script language, a FSM notation, a doc format or anything else that you use to describe, and/or implement & test quests, subgoals or other objectives? Or is that proprietery info, and I should just use something like Unity or NWN2 and do some demo-worthy stuff to practice first?

 

Regards,

Lars

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