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Im playing my second tim through, thi time im playing as recriut and i dont know if this is suposed to happen or what i have training in hacking. But after the little drug part of the game and you get to change your outfit for the first time im haveing a bug i belive, the computer next to the outfit closet the moment i go to hack it the hack screen comes up and as soon as it does it goes to the red faield triangle and alerts the siren. Now i dont know if this is suposed to happe nas recruit but there is no hack timer or anything. Im not running a trainer but i did mess with the noise INI to make the sounds higher to give myself a little more of a challenge. The hacking worked fine in the begining of th game where you waked up drugged but the moment you leave the interogation room and chang your oufit im unable to hack that PC.

 

So my question is, is this a bug due to me messing with th INI or is this suposed to happen in recruit even though i have hacking training now?

Edited by snipehack

  • Author

Hmm i only messed with the noise effects in the nouse INI, but i replaced it to no avail. The hacking was fine before i played recrut now its bugd. I did temp fix though by useing a trainer to freeze the timers but this highly annoys me because i hate useing trainers but a friend of mine said it may work and it did, just makes me feel cheap and stupid :ermm:

 

[APGame.APAINoiseManager]

Noises=(Noise_Type=NOISE_M_PISTOL,Noise_Level=50,Build_Up_Seconds=5)

Noises=(Noise_Type=NOISE_M_SMG,Noise_Level=50,Build_Up_Seconds=5)

Noises=(Noise_Type=NOISE_M_ASSAULT,Noise_Level=50,Build_Up_Seconds=5)

Noises=(Noise_Type=NOISE_M_SHOTGUN,Noise_Level=50,Build_Up_Seconds=5)

Noises=(Noise_Type=NOISE_SNIPERRIFLE,Noise_Level=50,Build_Up_Seconds=5)

Noises=(Noise_Type=NOISE_HEAVY_WEAPON,Noise_Level=50,Build_Up_Seconds=5)

Noises=(Noise_Type=NOISE_TURRET,Noise_Level=50,Build_Up_Seconds=5)

Noises=(Noise_Type=NOISE_RECON,Noise_Level=50,Build_Up_Seconds=5)

Noises=(Noise_Type=NOISE_SILENT_TAKEDOWN,Noise_Level=50,Build_Up_Seconds=5)

Noises=(Noise_Type=NOISE_WALK,Noise_Level=50,Build_Up_Seconds=5)

Noises=(Noise_Type=NOISE_PLANT_PUCK,Noise_Level=50,Build_Up_Seconds=5)

Noises=(Noise_Type=NOISE_RELOADING,Noise_Level=50,Build_Up_Seconds=5)

Noises=(Noise_Type=NOISE_DOOR_OPEN,Noise_Level=50,Build_Up_Seconds=5)

Noises=(Noise_Type=NOISE_RUN,Noise_Level=50,Build_Up_Seconds=5)

Noises=(Noise_Type=NOISE_SPRINT,Noise_Level=50,Build_Up_Seconds=5)

Noises=(Noise_Type=NOISE_CQC_STRIKE,Noise_Level=05,Build_Up_Seconds=5)

Noises=(Noise_Type=NOISE_DOOR_KICK,Noise_Level=50,Build_Up_Seconds=5)

Noises=(Noise_Type=NOISE_EXPLOSION_EMP,Noise_Level=50,Build_Up_Seconds=5)

Noises=(Noise_Type=NOISE_EXPLOSION_FLASH,Noise_Level=50,Build_Up_Seconds=5)

Noises=(Noise_Type=NOISE_EXPLOSION_HIGH_EXPLOSIVE,Noise_Level=50,Build_Up_Second

s=5)

Noises=(Noise_Type=NOISE_EXPLOSION_INCENDIARY,Noise_Level=50,Build_Up_Seconds=5)

Noises=(Noise_Type=NOISE_EXPLOSION_REMOTE_MINE,Noise_Level=50,Build_Up_Seconds=5

)

Noises=(Noise_Type=NOISE_EXPLOSION_SHOCK_TRAP,Noise_Level=50,Build_Up_Seconds=5)

Noises=(Noise_Type=NOISE_GADGET_SOUND_GENERATOR,Noise_Level=50,Build_Up_Seconds=

5)

Noises=(Noise_Type=NOISE_GRENADE_BOUNCE,Noise_Level=50,Build_Up_Seconds=5)

Noises=(Noise_Type=NOISE_DESTRUCTION_SMALL,Noise_Level=50,Build_Up_Seconds=5)

Noises=(Noise_Type=NOISE_DESTRUCTION_MEDIUM,Noise_Level=50,Build_Up_Seconds=5)

Noises=(Noise_Type=NOISE_DESTRUCTION_LARGE,Noise_Level=50,Build_Up_Seconds=5)

Noises=(Noise_Type=NOISE_DESTRUCTION_ENORMOUS,Noise_Level=50,Build_Up_Seconds=5)

Noises=(Noise_Type=NOISE_CALL_FOR_HELP,Noise_Level=50,Build_Up_Seconds=5)

Noise_Mods=(Noise_Mod_Type=SUPPRESSION_SILENCER,Noise_Suppression=1)

Noise_Mods=(Noise_Mod_Type=SUPPRESSION_STEALTH_ARMOR0,Noise_Suppression=1)

Noise_Mods=(Noise_Mod_Type=SUPPRESSION_STEALTH_ARMOR1,Noise_Suppression=1)

Noise_Mods=(Noise_Mod_Type=SUPPRESSION_STEALTH_ARMOR2,Noise_Suppression=1)

Noise_Mods=(Noise_Mod_Type=SUPPRESSION_STEALTH_ARMOR3,Noise_Suppression=1)

Noise_Mods=(Noise_Mod_Type=SUPPRESSION_STEALTH_LURKER_PERK,Noise_Suppression=1)

Noise_Mods=(Noise_Mod_Type=NOISE_ADD_OVERCLOCKED_PUCK,Noise_Suppression=-1)

Noise_Mods=(Noise_Mod_Type=NOISE_ADD_COMBAT_ARMOR0,Noise_Suppression=-1)

Noise_Mods=(Noise_Mod_Type=NOISE_ADD_COMBAT_ARMOR1,Noise_Suppression=-1)

Noise_Mods=(Noise_Mod_Type=NOISE_ADD_COMBAT_ARMOR2,Noise_Suppression=-1)

Noise_Mods=(Noise_Mod_Type=NOISE_ADD_COMBAT_ARMOR3,Noise_Suppression=-1)

Sound_Dropoff_Meters=1.5

Sound_Dropoff_Rate=2

 

That's what i messd with, as you can see all i did was make everything a bit more louder lol.

Edited by snipehack

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