Jump to content

What I like \ what I don't like

Recommended Posts

One hour only, doing the evaluation process. Hardest difficulty, recruit.




- Excellent variability in terms of choice & consequences (new quests triggers, influence modifications, different paths in the plot, different dialogues, etc..)

- Gameplay components dedicated exclusively to deepen the background (ie hacking computers to read emails)

- NPCs characterization and number of dialogues, for now.

- Difficulty, for now

- Quests feedback\rewards




- ****ing checkpoints based saves

- Minigames: zero use of brain, all they can do is make you blind

- Engine optimization

- Gameplay bugs and technical quality

- Dialogues countdown too short. I use subtitles (at times I can't even read all the options, and I assure you I read fast)

Edited by Arunak
Link to comment
Share on other sites

i'd like to say that normally i dont mind the minigames and in the beginning its fun, but by the 2nd of your second area (counting saudi arabia) the difficulty well isnt hard its jsut u have like zero time, alarms/ etc u have 20 seconds to connect 12 or so which is annoying as it really comes down to luck when you spot the right choices right away.

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

  • Create New...