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What's this I hear about the stuttering being a DRM issue?

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A friend of mine says this bug doesnt happen when using a gamepad to play with, can anyone confirm that?

 

That's probably because the code that handles player movement has been designed for and only tested with a console controller. Keep in mind that when you turn with controller the movement is mainly done at a constant speed, whereas mouse movement generated by a human hand is usually non-constant.

 

If Obsidian has simply taken the step to 'force-feed' mouse inputs to code designed to accept input from a controller then this, probably along with issues relating to non-optimised creation or loading of resources (textures, sounds, enemy spawns etc) may be the reason a lot of people are experiencing this issue when playing with a mouse.

 

I see this all the time with games that are ported from console and it's hugely annoying :ermm:

Edited by darrenecm

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