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Posted

Hello there! :thumbsup:

 

I'm not sure if this thread is placed in the right section, if not, then excuse me. I have a few questions about how and when the developers are paid. So here they are:

 

1) When are the developers paid? After/before/during or meanwhile the development?

2) If a game is cancelled, does the developers lose anything on it, like money? Or is it all on the publishers?

3) How much does a daily game cost?

4) Last, but not least - how much of the profit goes to the developers? (related to question #2)

 

I hope some of you can clear this up for me,

thanks in advance!

TSLRCM, the mod that Wookieepedia doesn't want you to know about:

http://www.deadlystream.com/forum/forumdisplay.php?f=4

Posted
Hello there! :thumbsup:

 

I'm not sure if this thread is placed in the right section, if not, then excuse me. I have a few questions about how and when the developers are paid. So here they are:

 

1) When are the developers paid? After/before/during or meanwhile the development?

2) If a game is cancelled, does the developers lose anything on it, like money? Or is it all on the publishers?

3) How much does a daily game cost?

4) Last, but not least - how much of the profit goes to the developers? (related to question #2)

 

I hope some of you can clear this up for me,

thanks in advance!

 

1.) This is usually milestone related, make a milestone, get some money. It does tend to depend though on the developer/publisher.

 

2.) No, just time. Kuju studio's are fameous for making milestones, and not producing titles.

 

3.) Alot, but it depends on the size of the team and location.

 

4.) That depends on the deal they have with the publisher, it can range from nothing through to a percentage of profits.

I came up with Crate 3.0 technology. 

Crate 4.0 - we shall just have to wait and see.

Down and out on the Solomani Rim
Now the Spinward Marches don't look so GRIM!


 

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