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Featured Replies

This may seem like a silly question to ask but, which one is better.

 

Stasis Field Advantages:

Works best on a light side or neutral character

Has a better save

Can immobilize multiple targets

 

Stasis Field Disadvantages:

Costs more Force Points

Have to wait until level 15 to get it

Easier to save against

Doesn't last as long

 

Insanity Advantages:

Works best on a Dark Side or Neutral character

Harder to save against

Lasts longer

Can immobilize multiple targets

Can be acquired at Level 12

Less Force Points

 

Insanity Disadvantages:

More affected by light side alignment than Stasis Field used by Dark Side character

Has a worse save

 

Also, what about Death Field and Storm.

 

Storm Advantages:

Does more damage

Harder to save against

Less Force Points

 

Storm Disadvantages:

Restricted by Armor

Must be obtained at Level 18

Doesn't heal

 

Death Field Advantages:

Damages and Heals

Works on multiple targets

 

Death Field Disadvantages:

Easier to save againt

More Force Points

Must be obtained at level 18

Restricted by Armor

Edited by Nihilus5078

deicideLogo5.jpg

Insanity & Force Storm are better.

 

Force Storm kills an entire room of enemies, Insanity disables an entire room. Both require Will saves, hence most enemies won't save against it.

The ending of the words is ALMSIVI.

I don't really think there is much of a difference between Stasis Field and Insanity, especially after you hit Level 25. The choice between the two is purely down to what sort of path you want to take (LS or DS) and to save FPs. I'd say Insanity is marginally better since you can affect multiple targets a lot sooner than the light side option.

 

Death-field looses hands down compared to the lightning storm. I almost never bother with it since the vitality you might gain from using it is little, compared to what you can get from using master heal or some of the stronger medpacs.

Eh, unfortunately the Dark Side Powers are always more effective. The Light Side powers are usually buffs and they're either ineffective or the fight is over when you've finally applied them.

"Alright, I've been thinking. When life gives you lemons, don't make lemonade - make life take the lemons back! Get mad! I don't want your damn lemons, what am I supposed to do with these? Demand to see life's manager. Make life rue the day it thought it could give Cave Johnson lemons. Do you know who I am? I'm the man who's gonna burn your house down! With the lemons. I'm going to to get my engineers to invent a combustible lemon that burns your house down!"

I tend to like insanity because you spend the game fighting DS characters, but I usually don't use either... And Storm. Most definitely.

Edited by I want teh kotor 3

In 7th grade, I teach the students how Chuck Norris took down the Roman Empire, so it is good that you are starting early on this curriculum.

 

R.I.P. KOTOR 2003-2008 KILLED BY THOSE GREEDY MONEY-HOARDING ************* AND THEIR *****-*** MMOS

  • 2 weeks later...

Insanity, and Force Storm, except when you get low on health in the Sith Cave glitch (Like there I use Storm>Storm>Storm>Storm>Death Field>Storm)

  • Author

Hm, kind of thought most people would think the edge would go to Insanity, but how about Force Crush or Force Storm. Another question I forgot to put in. Though, one thing is that if your vitality is like maybe 12 points out of say like 300, and going into a room with 5 enemies in it, using Death Field, even if all them save it, you'll still possibly get around 90+ vitality healed.

deicideLogo5.jpg

Hmm, I find that the higher-end vitality recovery packs (or just having a LS Jedi in the party with maxed heal) to be more effective than Death Field in the long run.

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