nafonso Posted August 16, 2007 Posted August 16, 2007 (edited) Hello, Don't know if anyone here remembers, but about a year ago I came to the forums asking for help on filling out a questionnaire, for my master's thesis, regarding social behaviour in RPGs. I finished the demo of my work some days ago and to anyone who might be interested in taking a look you can download it for Mac OS X or for Windows. Although I wasn't able to create something as extensive as I wished, I hope that you find it at least a bit interesting ;-). Regards, Afonso Edited August 16, 2007 by nafonso
nafonso Posted August 16, 2007 Author Posted August 16, 2007 (edited) Someone brought to my attention the resilience of windows users to download executables, I'm sorry, I've used Mac OS X for so long that I forgot about it! For those who don't remember, the idea of the questionnaire was to see if users would prefer NPCs of RPGs with a more active social behaviour. The previous post can be found here. The demo is a little "game" which takes place in a market. You crashed in a planet and need to get some items to repair your shuttle. There are two versions, one with social behaviour and the other without. The blog about my thesis ( although with a gap of 6 months ) can be found in http://oniwaka.blogspot.com/. There are no virus people, the only risk is finding the demo a little crappy! Take into account that I have no artistic vein! Any feedback is welcomed. Regards, Afonso Edited August 16, 2007 by nafonso
Walsingham Posted August 16, 2007 Posted August 16, 2007 NO time to assist, I'm afraid. Good luck with your masters. "It wasn't lies. It was just... bull****"." -Elwood Blues tarna's dead; processing... complete. Disappointed by Universe. RIP Hades/Sand/etc. Here's hoping your next alt has a harp.
nafonso Posted August 16, 2007 Author Posted August 16, 2007 NO time to assist, I'm afraid. Good luck with your masters. You don't need to help with anything, the idea is for you people to see the demo of the work which came out of the questionnaires that you helped with . Regards, Afonso
Tigranes Posted August 16, 2007 Posted August 16, 2007 Interesting. What's the thesis' primary question? I assume this 'demo' is not the finished article of the thesis but a supplementary example? I'll check it out, though I don't think I had the time to do the questionnaire before. Let's Play: Icewind Dale Ironman (Complete) Let's Play: Icewind Dale II Ironman (Complete) Let's Play: Divinity II (Complete) Let's Play: Baldur's Gate Trilogy Ironman - BG1 (Complete) Let's Play: Baldur's Gate Trilogy Ironman - BG2 (In Progress)
nafonso Posted August 17, 2007 Author Posted August 17, 2007 Interesting. What's the thesis' primary question? I assume this 'demo' is not the finished article of the thesis but a supplementary example? Yes, it is a very trimmed down demo of the idea. The question is if the gaming experience can improve by giving social behaviour to the npcs. If they are more socially interesting, maybe the game can become more interesting. Regards, Afonso
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