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Call of Cthulhu: Dark Corners of the Earth


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Besides, what use is it to market a game when the developer has gone bankrupt too?

CoC already got released last year in October for the Xbox when Headfirst was still in business, so that's no excuse. Mind you that the PC version only got released because one programmer from Headfirst did the whole port unpaid on his own time? Without the dedication of this man the PC version would have never been released, and Bethesda wouldn't even have scratched their ass for that.

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Besides, what use is it to market a game when the developer has gone bankrupt too?

CoC already got released last year in October for the Xbox when Headfirst was still in business, so that's no excuse. Mind you that the PC version only got released because one programmer from Headfirst did the whole port unpaid on his own time? Without the dedication of this man the PC version would have never been released, and Bethesda wouldn't even have scratched their ass for that.

 

Well, they were well down the road to bankrupcy then. I think they knew they were going down, as did everyone who had anything to do with the game. Thumbs up for that one guy though.

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Besides, what use is it to market a game when the developer has gone bankrupt too?

CoC already got released last year in October for the Xbox when Headfirst was still in business, so that's no excuse. Mind you that the PC version only got released because one programmer from Headfirst did the whole port unpaid on his own time? Without the dedication of this man the PC version would have never been released, and Bethesda wouldn't even have scratched their ass for that.

 

Well, they were well down the road to bankrupcy then. I think they knew they were going down, as did everyone who had anything to do with the game. Thumbs up for that one guy though.

No, there was no sign of decline at this time. Hip Games just went bancrupt (the publisher for another Cthulhu game), and the management of Headfirst ****ed up pretty much everything they just could **** up. So, in some time in December, Headfirst was unofficially officially dead. Only the lead programmer, Garret Clarke I think was his name, worked his ass off to give us the PC version. Kudos to that man! ;) Good that he got a new (paid) job! I think he's now working on that John Woo game (Stranglehold?).

Edited by Morgoth
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I thought that the game was pretty much doomed from the start. At first they were gonna make a HC CRPG/Survival game hybrid only for the pc, and it was gonna be like four times as long and deep. But sometime during the development, a couple of years ago i think they lost their publishing deal and had to scale the game down so the xbox could run it.

Edited by Lare Kikkeli
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I thought that the game was pretty much doomed from the start. At first they were gonna make a HC CRPG/Survival game hybrid only for the pc, and it was gonna be like four times as long and deep. But sometime during the development, a couple of years ago i think they lost their publishing deal and had to scale the game down so the xbox could run it.

The first publisher, Fishtank Interactive, went bankrupt in 2001 I think, after that Headfirst was shopping for a new publisher. They found Bethesda, and had to make a Xbox version, because you know, the console breeze started to come up during that time. That of course forced Headfirst to re-engineer and re-design the whole game, lots of things had to be changed etc. etc. A PS2 version was planned too, but that plan was canned for whatever reason. I don't know the whole story behind that, but it was a very rocky and stressful development cycle for sure.

That's okay I guess. But it's not okay that Bethesda forced them to push out the Xbox version first (there was even no PC version certain at this point) and then don't market it properly.

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awwwww :) that's very nice of you :unsure:

 

:D

 

It's like a cross between the first Alone in the Dark and Undying.

 

So far I've only experienced adventure elements, like find the item, use it on this and that and using keys obtained in different ways, mostly conversations. No weapons.

I did a puzzle in which the combination of a safe must be found by deducing what the numbers are from what is written in a diary. Kinda cool.

Now I'm about 2 hours in, so far it's more creepy than actually scary and I must run away through hotel corridors from a bunch of psychos who want to hack me into little pieces for being an "outsider".

They got to me because I got lost in the hotel. I'll try again tomorrow night... :">

 

The story is very good so far, makes me want to pick up the books.

It starts with a flashback of you investigating a cult barricaded in a house. After entering the house and snooping around, you find an ancient machine that, through your actions, opens a portal from which huge creatures start pouring out.

End flashback.

That was six years ago. You are now 5 months out of a mental hospital and out of a case of amnesia during which you were apparently victim to severe schizophrenia. But you have no memory of it.

 

The game is violent and gory and great.

So far.

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*bumps it up several slots on the must get list*

 

I need a new horror game and this sounds like it'll fill the bill :-

 

Time to start scanning ebay :)

 

And thank you for the minireview :D

Edited by Darque
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awwwww :) that's very nice of you :)

 

:D

 

It's like a cross between the first Alone in the Dark and Undying.

 

So far I've only experienced adventure elements, like find the item, use it on this and that and using keys obtained in different ways, mostly conversations. No weapons.

I did a puzzle in which the combination of a safe must be found by deducing what the numbers are from what is written in a diary. Kinda cool.

Now I'm about 2 hours in, so far it's more creepy than actually scary and I must run away through hotel corridors from a bunch of psychos who want to hack me into little pieces for being an "outsider".

They got to me because I got lost in the hotel. I'll try again tomorrow night... :">

 

The story is very good so far, makes me want to pick up the books.

It starts with a flashback of you investigating a cult barricaded in a house. After entering the house and snooping around, you find an ancient machine that, through your actions, opens a portal from which huge creatures start pouring out.

End flashback.

That was six years ago. You are now 5 months out of a mental hospital and out of a case of amnesia during which you were apparently victim to severe schizophrenia. But you have no memory of it.

 

The game is violent and gory and great.

So far.

'

He got out of the hospital after two months or something, and he, or his second personality, has been travelling the world and collecting evidence on the cult for five years. He's been himself for the past 5 months.

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They got to me because I got lost in the hotel. I'll try again tomorrow night...  :">

Oh boy, that's one of the most freakin' annoying spots I've encountered in the game. You'll need a dozen times or so till you get out alive. :blink:

Other than that, the game loses a bit charm once you acquire weapons, and becomes pretty frustrating the closer you get to the end.

Edited by Morgoth
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