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Things that went wrong with this game


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I love KOTOR2, but I liked the ending better for KOTOR1.

 

If Lucas had not rushed them, and all the funky stuff in the dialogue hidden in the game were completed, then KOTOR2 might rock much more.

 

As it is now, when I game KOTOR2 again, I usually stop after I get through with the last planet -- the endgame stuff is just too disappointing to me to continue.

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I love KOTOR2, but I liked the ending better for KOTOR1. 

 

If Lucas had not rushed them, and all the funky stuff in the dialogue hidden in the game were completed, then KOTOR2 might rock much more. 

 

As it is now, when I game KOTOR2 again, I usually stop after I get through with the last planet -- the endgame stuff is just too disappointing to me to continue.

The ending for K1 was complete while K2 was rushed and it shows. :(

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I have very simillar problems with the game..........kotor 1 felt so full of life, Taris was a beutifull yet decptively dark planet that looked absolutely amazing to play through, Dantoinne was also a Beutifull planet to be on, that sunsett effect was stunning to see

 

you also had Kahyyk with its moonlight and torches and Manaan with its great polished city feel to it, the areas in kotor were simply breathtaking

 

 

and if you take a look at kotor 2 in comparison, Peragus was alright, I liked the space stationesque feel it had, but something was lacking, it just didnt seem very "star wars" to me............then you had citadel station which was awfull, the textures were very ugly and even the little pieces of nature on the station looked very artificial.

 

And if you look at any of the other planets, Dantoinne was downright ugly, especially in comparison to what it used to look like, and Nar Shadaa was also pretty bland as well, ON the plus side though I really liked both Dxun and ONderon they both conveyed a unique feel to them

 

 

 

but areas aside the other big problem I had was the people on the planets. If you look at kotor 1 you have plenty of characters to talk to who will tell you about the sith occupation of taris, or react to the racist alien man in the uper city. Planets actually felt real and alive because there were characters there to support that.

 

If you look at kotor 2 the characters on planets are horrible. On citadel station you can get one of two generic answers out of anybody walking by. There is nothing for any NPC to react too, its very bland. OR in the JEk JEk Tar aliens just randomly ignore you!! what the hell is that?? they should be trying to throw me out of the bar or something not ignore me!!

 

 

all and all I found the game lacking in its "star wars" feel, and the areas and planets just did not come alive for me, as they did in kotor 1

 

Wow, that was as accurate as anything i read on here. KOTOR I is just a knotch above in so many areas that it makes them hard to compare. I would go over my opinions but their too similar to what you already said so I'll spare everyone.

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