Plano Skywalker Posted May 19, 2005 Posted May 19, 2005 another problem with Morrowind was the lack of rideable mounts. there are 3 different types of quick transport (more than that if you count Mark, Recall, and the 2 Intervention spells), and while the quick transport helps alot, the lack of rideable mounts makes cross-continent sight-seeing a bit of a chore as well as being extremely hazardous. A mount will allow you to travel quicker without as much fatigue and allow you to flee trouble if you don't feel like fighting. Thankfully, Oblivion is supposed to have rideable mounts and even mounted combat!
SteveThaiBinh Posted May 19, 2005 Posted May 19, 2005 Thankfully, Oblivion is supposed to have rideable mounts and even mounted combat! <{POST_SNAPBACK}> Interesting. Where did you hear this? I'd heard the reverse. I thought the transport system in Morrowind was fine, and I'm not a big fan of mounts. I don't think I've ever seen it done really well. "An electric puddle is not what I need right now." (Nina Kalenkov)
Plano Skywalker Posted May 19, 2005 Posted May 19, 2005 Where did you hear this? I'd heard the reverse. I thought the transport system in Morrowind was fine, and I'm not a big fan of mounts. I don't think I've ever seen it done really well. <{POST_SNAPBACK}> http://morrowind.ttlg.com/oblivion/ofaq.shtml#3.3 IMO, if you don't have mounts, you don't have medieval. Simple as that. At least Dungeon Siege had a pack mule...a step in the right direction.
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