March 17, 200520 yr Definitely a different experience than the Dark path. Especially in regards to 'saving' Onderon - not as much to do, felt like - it was more fun to be evil for that quest, IMO. But Light was much easier to maintain a constant Mastery - it never dropped once I got it, and I didn't sacrifice much to keep it so. The ending is even less satisfying to me as Light than Dark, for some reason. Although you do get the bit with Mira (which I didn't know about), which is more than you get if Dark - but of course that emphasized the incompleteness of the cut story even more, to me. And I disliked what Kreia has to say about Atton on the Light future dialogue -" nothing to offer me!" Bah! He has plenty to offer............. But her bits about Disciple were more pleasant to the ears... So to sum up - generally I find the Dark side more entertaining to play. But I did like the dynamics of my fave NPC's better on Light so I'll probably have to play Light again. Oh yeah...and I liked being Mira during the confrontation between her and Hanhar on Nal Shadda a lot more. But then she languished in the Hawk, till the very end, where I had to level her up 20 levels at once while Hanhar was paused in mid-kick. Still gaming with my 9900k/2080ti/32 ram. One day I suppose a game may inspire me to finally upgrade. Maybe.
March 18, 200520 yr Well, that wasn't smart. Wait until your almost dead, then level up 1 time. :ph34r: Geekified Star Wars Geek Heart of the Force, Arm of the Force "Only a Sith deals in absolutes!" -Obi-wan to Anakin (NOT advocating Grey-Jedidom) "The Force doesn't control people, Kreia controls people."
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