slajm Posted February 11, 2005 Share Posted February 11, 2005 i was just wondering about somthing in this file "swplayer.ini".. it has some commandlines that does refer to MP, like these: [server Options] Game Type=0 Server Name=Server Max Players=16 i would like to know if there is a chance of MP support through community modding? if it is allowed? Quote Link to comment Share on other sites More sharing options...
213374U Posted February 11, 2005 Share Posted February 11, 2005 I'm guessing that's a leftover of the original engine which did support multiplayer. Quote - When he is best, he is a little worse than a man, and when he is worst, he is little better than a beast. Link to comment Share on other sites More sharing options...
DarthPanda Posted February 11, 2005 Share Posted February 11, 2005 I don't remember if this was in the scripts.bif or templates.bif, but right before listing Force Powers, they also listed all the spells in Neverwinter Nights Quote Link to comment Share on other sites More sharing options...
ST:DS9 Posted February 11, 2005 Share Posted February 11, 2005 I don't remember if this was in the scripts.bif or templates.bif, but right before listing Force Powers, they also listed all the spells in Neverwinter Nights <{POST_SNAPBACK}> Yea, KOTOR 1/2 are using a heavily upgraded engine that NWN used. Quote Link to comment Share on other sites More sharing options...
213374U Posted February 11, 2005 Share Posted February 11, 2005 Yea, KOTOR 1/2 are using a heavily upgraded engine that NWN used. Let's just say 'modified'. Quote - When he is best, he is a little worse than a man, and when he is worst, he is little better than a beast. Link to comment Share on other sites More sharing options...
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