CWASI Posted January 9, 2005 Share Posted January 9, 2005 What's the best Class/Build for KOTOR 2? Link to comment Share on other sites More sharing options...
w0rd Posted January 9, 2005 Share Posted January 9, 2005 There is no "best" class, but Guardian/Marauder is pretty damn good. Link to comment Share on other sites More sharing options...
kreia is a sith lord Posted January 9, 2005 Share Posted January 9, 2005 Actually, once a consular hits around level 10 hes unstoppable. All he needs is a force wave/force storm. Kills everyone but, technically u dont get those until later but he does get good around 10. He gets so good that bosses die in two force crushes Link to comment Share on other sites More sharing options...
w0rd Posted January 9, 2005 Share Posted January 9, 2005 Actually, once a consular hits around level 10 hes unstoppable. <{POST_SNAPBACK}> Actually, once any class hits lvl 10 he's unstoppable, so what's your point? Link to comment Share on other sites More sharing options...
deganawida Posted January 10, 2005 Share Posted January 10, 2005 Sentinel. One less feat than Guardian, 3 SP/level, and special class ability more useful than the Guardian's. That said, I still play Guardian. Link to comment Share on other sites More sharing options...
Drakron Posted January 10, 2005 Share Posted January 10, 2005 Since all classes have the same BAB progression Guardian class is useless with his bad saves and higher HP progress being offset with the "war veteran" feat (automatic given) that just gives free 25 HP to everyone. From what I seen the Sentinel is the best class a lot due to the weaking of the other classes strenghts. Link to comment Share on other sites More sharing options...
horuslvx Posted January 10, 2005 Share Posted January 10, 2005 Id have to say a Sentinel starting with 14 Int and 14 Con will beat any of the other choices hands down for starting class. When you hit level 15 and can pick up your prestige class, thats where you run into a serious choice, since every class is worth taking. Best bet then is to save your game before choosing and try each one for a few levels to see how you like it. The Exile gets major amounts FPs regardless of class from learning from Kreia and remembering more about his connection to the Force, so you won't run into a situation where you're running out of FPs much. As a reminder, both the Sith Assassin and Sith Lord gain Force Crush, which can kill all but a very few things in one use (even if they make their save) and will kill most bosses in 3-4 applications (even if they save.) It's considered over-powered, but thats completely reasonable when you're talking about a level 27-30 Sith Assassin/Lord given the DnD based rule-set and considering most level 10+ DnD characters are already insanely strong. As LS it can be more difficult unless you pick and use the DS powers like Force Storm and Death Field. Otherwise you're relying solely on Force Enlightenment (or Master Speed/Master Valor/Master Shield), Master Heal, Stasis Field and Force Wave. As a LS'er you're going to have use Force Wave/Stasis Field to give you enough time to use your buffs and then take them out with your saber. It works just as well, its just a different style of play. Oh, as a note, forget working on Flurry in KOTOR2. With Master Speed and Dueling/Two-hand Weapons, you'' have more than enough attacks anyway. It's best to go with the Critical Strike or Power Attack lines and up your damage per hit that gain another normal damage attack... complete waste of three feats is Master Flurry. As for Strength vs. Dexterity, I'd go wtih Dex and use Str boosting items while picking up Finesse: Melee Weapons and Finesse: Lightsaber. Also, remember that your party gains a bonus to attack rolls based on your Cha, dont consider it useless. -horus -lvx- Link to comment Share on other sites More sharing options...
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