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Classes progress, Robes/Armor/Crystal Stats


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  • 2 months later...

To everyone looking for a challenge: As we all know, the Guardian has lost a lot of its strength in KoTOR II. But, thanks to a superb mod at www.Pyric.com, the playing field has been leveled to produce a far more realistic experience for combat orientated classes and those that are not.

 

http://www.cavesites.com/pyric/swkotor2/gamemods.html

 

The above link leads to a mod that rescales the games profession BAB. No longer are Consulars and Sentinels just as deadly with a Lightsaber as a battle hardend Guardian or Weapon Master. Classes that focus soley on the Force are in for a rough ride with this mod installed while combat classes will clearly notice their own superiority during combat.

 

Why this wasn't the case to begin with is beyond me. But I'm glad someone went to the trouble to make this mod.

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  • 5 months later...

LS guardian and weapon master - +3 strength

DS guardian and marauder - +1-8 damage

LS sentinel and watchman - +3 constitution

DS sentinel and assassin - +3 dexterity

LS consular and master - +3 wisdom

DS consular and lord - +50 FP

 

that's just from memory, so it might not be completely accurate

when your mind works against you - fight back with substance abuse!

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O.K., I looked into it. I use the same example- Sentinel/Watchman. I changed the character's alignment with cheat codes. And here is the result- with the maximum amount of darkside points the Exile gained +6Dex( +3Dex for being a Sentinel and +3Dex for Sith Assassin). So, a LS Assassin should gain +6Con- +3 for Sentinel and +3 for Watchman). The same should happen with all the other prestige classes. For mixed classes the result should be the same. A LIGHT Guardian/Sith Lord should get the +3 Str and +3 Wis as a Jedi Master

Нека Силата винаги бъде с теб!

 

I reject your reality, and substitute it with my own.

 

Time you enjoy wasting is not wasted.

John Lenon

 

This thread is a big "hey, f*** you!" to the humanity's intelligence.

571911[/snapback]

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  • 3 weeks later...
Guest MacLeodCorp

I seperated the post into four sections:

Jedi: Robe Stats / Jedi: Armor Stats

Jedi: Lighsaber Power Crystals Stats / Jedi: Lightsaber Personal Crystals Stats

 

Jedi: Robe Stats:

 

Padawan Robe:

Feats: Jedi Defense

Defense Bonus: 1

Upgradable: No

Breakdown Value: 2

Special: None

 

Dark Padawan Robe:

Feats: Jedi Defense

Defense Bonus: 1

Upgradable: No

Breakdown Value: 3

Special: None

 

Baran Do Novice Robe:

Feats: Jedi Defense

Defense Bonus: 1

Upgradable: No

Breakdown Value: 5

Special: Damage Imunity" 10& vs. Darkside; 10% vs. Lightside; Wis +1

 

Jedi Robe:

Feats: Jedi Defense

Defense Bonus: 1

Upgradable: No

Breakdown Value: 35

Special: Regeneration Force Points: 1

 

Dark Jedi Robe:

Feats: Jedi Defense

Defense Bonus: 1

Upgradable: No

Breakdown Value: 45

Special: Regeneration Force Points: 1

 

Norris Robe:

Feats: Jedi Defense

Defense Bonus: 2

Upgradable: No

Breakdown Value: 55

Special: Damage Immunity: 20% vs. Energy

 

Baran Do Sage Robe:

Feats: Jedi Defense

Defense Bonus: 2

Upgradable: No

Breakdown Value: 475

Special: Damage Immunity: 20% vs. Dark Side; 20% vs. Light Side; Wis +4

 

Ossus Keeper Robe:

Feats: Jedi Defense

Defense Bonus: 1

Upgradable: Yes

Breakdown Value: 650

Special: CHA +2; INT +4; WIS +4

 

Jolee's Robe:

Feats: Jedi Defense

Defense Bonus: 3

Upgradable: Yes

Breakdown Value: 1,180

Special: Restricted to Neutral; Regeneration Force Points: 1

 

Handmaiden's Robe:

Feats: Jedi Defense

Defense Bonus: 3

Upgradable: Yes

Breakdown Value: 200

Special: Usable By Handmaiden; CHA +2

 

Gray Jedi Robe:

Feats: Jedi Defense

Defense Bonus: 1

Upgradable: Yes

Breakdown Value: 85

Special: CHA +2; Regeneration Force Points: 1

 

Jedi Knight Robe:

Feats: Jedi Defense

Defense Bonus: 2

Upgradable: Yes

Breakdown Value: 110

Special: Regeneration Force Points: 1

 

Dark Jedi Knight Robe:

Feats: Jedi Defense

Defense Bonus: 2

Upgradable: Yes

Breakdown Value: 110

Special: Regeneration Force Points: 1

 

Jedi Knight Robe:

Feats: Jedi Defense

Defense Bonus: 2

Upgradable: Yes

Breakdown Value: 110

Special: Regeneration Force Points: 1

 

Matukai Adept Robe:

Feats: Jedi Defense

Defense Bonus: 1

Upgradable: No

Breakdown Value: 200

Special: CON +2; DEX +2; STR +2

 

Jedi Master Robe:

Feats: Jedi Defense

Defense Bonus: 3

Upgradable: Yes

Breakdown Value: 305

Special: Regeneration Force Points: 1

 

Dark Jedi Master Robe:

Feats: Jedi Defense

Defense Bonus: 3

Upgradable: Yes

Breakdown Value: 305

Special: Regeneration Force Points: 1

 

Natth Cowling:

Feats: Jedi Defense

Defense Bonus: 3

Upgradable: Yes

Breakdown Value: 750

Special: Restricted to Dark Side; STR +3

 

Arca Jeth's Robe:

Feats: Jedi Defense

Defense Bonus: 2

Upgradable: Yes

Breakdown Value: 875

Special: Restricted to Light Side; WIS +2; Regeneration Force Points: 3

 

Aleema Keto's Robe:

Feats: Jedi Defense

Defense Bonus: 3

Upgradable: Yes

Breakdown Value: 975

Special: Restricted to Dark Side; STR +2; WWIS +4; Regeneration Force Points: 1

 

Sylvar's Robe:

Feats: Jedi Defense

Defense Bonus: 2

Upgradable: Yes

Breakdown Value: 1,037

Special: Restricted to Light Side; Damage Resistance: Resist 15 vs. Dark Side; 15 vs. Energy; DEX +2

 

Thon's Robe:

Feats: Jedi Defense

Defense Bonus: 3

Upgradable: Yes

Breakdown Value: 1,270

Special: Restricted to Light Side; Bonus Feats: Force Focus, Force Immunity, Stun, Force Jump

 

Crado's Robe:

Feats: Jedi Defense

Defense Bonus: 2

Upgradable: Yes

Breakdown Value: 1,360

Special: Restricted to Dark Side; STR +6; CON -2

 

Nomi's Robe:

Feats: Jedi Defense

Defense Bonus: 3

Upgradable: Yes

Breakdown Value: 1,500

Special: Restricted to Light Side; WIS +4; Regeneration Force Points 3

 

Fixed the links -Battlewookiee

Edited by Battlewookiee
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Guest MacLeodCorp

Jedi: Armor Stats:

 

Zeison Sha Initiate Armor:

Armor Proficiency: Light

Defense Bonus: 4

Upgradable: Yes

Breakdown Value: 17

Special: Max DEX Bonus +4; Saves Fortitude +1

 

Zeison Sha Warrior Armor:

Armor Proficiency: Light

Defense Bonus: 5

Upgradable: Yes

Breakdown Value: 250

Special: Max DEX Bonus +4; Saves Fortitude +1

 

Jal Shey Neophyte Armor:

Armor Proficiency: Light

Defense Bonus: 3

Upgradable: Yes

Breakdown Value: 30

Special: Max DEX Bonus +4; Persuade +1; CHA+1

 

Jal Shey Advisor Armor:

Armor Proficiency: Light

Defense Bonus: 3

Upgradable: Yes

Breakdown Value: 65

Special: Max DEX Bonus +4; Persuade +1; CHA+2; WIS +1

 

Jal Shey Mentor Armor:

Armor Proficiency: Light

Defense Bonus: 4

Upgradable: Yes

Breakdown Value: 575

Special: Max DEX Bonus +4; Persuade +1; CHA+1; WIS +1

 

Darth Malak's Armor:

Armor Proficiency: Light

Defense Bonus: 7

Upgradable: Yes

Breakdown Value: 1,250

Max Dexterity Bonus: +4

Special: Restricted to Dark Side; STR +1; Regeneration +2

Edited by MacLeodCorp
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Guest MacLeodCorp

Jedi: Lightsaber Power Crystals Stats:

 

Crystal, Rubat:

Damage: +1

Attack Modifier: +1

Additional: -

Component Cost: 49

 

Crystal, Damind:

Damage: -

Attack Modifier: +3

Additional: -

Component Cost: 99

 

Crystal, Eralam:

Damage: +2

Attack Modifier: +2

Additional: -

Component Cost: 149

 

Crystal, Sapith:

Damage: +3

Attack Modifier: +2

Additional: -

Component Cost: 199

 

Crystal, Nextor:

Damage: +1

Attack Modifier: -

Additional: Critical Threat Range x2

Component Cost: 199

 

Crystal, Opila:

Damage: +3

Attack Modifier: -

Additional: Massive Criticals: +2-12; Damage on Critical Hit

Component Cost: 149

 

Crystal, Jenraux:

Damage: +2

Attack Modifier: -

Additional: Blaster Deflection +5

Component Cost: 49

 

Crystal, Phond:

Damage: +1-6, Physical

Attack Modifier: -

Additional: -

Component Cost: 74

 

Crystal, Firkrann:

Damage: +2-12 vs. Droid

Attack Modifier: +2

Additional: -

Component Cost: 124

 

Crystal, Bondar:

Damage: -

Attack Modifier: -

Additional: On Hit: Stun, 25% for 6 seconds; DC 10 to Negate Stun

Component Cost: 49

 

Crystal, Sigil:

Damage: +1-6

Attack Modifier: +1

Additional: -

Component Cost: 149

 

Crystal, Upari:

Damage: +1-8

Attack Modifier: +1

Additional: -

Component Cost: 149

 

Crystal, Solari:

Damage:+3, +1-8 Physical, Damage vs. Dark Side

Attack Modifier: +3

Additional: Can only be used by a Light Jedi

Component Cost: 250

 

Crystal, Adegan:

Damage: +2

Attack Modifier: -

Additional: -

Component Cost: 49

 

Crystal, Ruusan:

Damage: -

Attack Modifier: -

Additional:WIS +1, CHA +1

Component Cost: 49

 

Crystal, Dragite:

Damage: +1

Attack Modifier: -

Additional: CON +1

Component Cost: 49

 

Crystal, Velmorite:

Damage: -

Attack Modifier: -

Additional: Keen, DEX +1

Component Cost: 60

 

Crystal, Kasha:

Damage: -

Attack Modifier: +1

Additional: WIS +2

Component Cost: 49

 

Crystal, Stygium:

Damage: -

Attack Modifier: +1

Additional: DEX +1, Steath +4

Component Cost: 149

 

Crystal, Pontite:

Damage: +1-10 Cold

Attack Modifier: -

Additional: CHA +2

Component Cost: 199

 

Ultima-Pearl:

Damage: +2

Attack Modifier: +3

Additional: Massive Criticals: 1-6

Component Cost: 249

 

Lorrdian Gemstone:

Damage: -

Attack Modifier: -

Additional: Blaster Bolt Deflection +3

Component Cost: 250

 

Barab Ore Ingot:

Damage: +2-16 Fire

Attack Modifier: -

Additional: -

Component Cost: 250

 

Crystal, Ankarres:

Damage: -

Attack Modifier: -

Additional: STR +2, DEX +1, Regeneration +2, Keen

Component Cost: 250

 

Crystal, Kaiburr:

Damage: -

Attack Modifier: -

Additional: WIS +3, CON +3, Regeneration +3

Component Cost: 250

 

Crystal, Qixoni:

Damage: +5

Attack Modifier: -

Additional: Regeneration Force Points +1, Only Used by Dark Jedi

Component Cost: 250

 

Crystal, Hurrikaine:

Damage: Unstoppable 1d8

Attack Modifier: -

Additional: On Hit: Knockdown DC 18

Component Cost: Unknown

Edited by MacLeodCorp
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