Manifold Cipher Posted January 3, 2005 Share Posted January 3, 2005 Here are the feat and saving throw progressions for the various classes. All Jedi classes have a base attack bonus equal to their level. Enjoy~ Kevin Saves.htm FeatGain.htm Link to comment Share on other sites More sharing options...
Adio Posted March 12, 2005 Share Posted March 12, 2005 To everyone looking for a challenge: As we all know, the Guardian has lost a lot of its strength in KoTOR II. But, thanks to a superb mod at www.Pyric.com, the playing field has been leveled to produce a far more realistic experience for combat orientated classes and those that are not. http://www.cavesites.com/pyric/swkotor2/gamemods.html The above link leads to a mod that rescales the games profession BAB. No longer are Consulars and Sentinels just as deadly with a Lightsaber as a battle hardend Guardian or Weapon Master. Classes that focus soley on the Force are in for a rough ride with this mod installed while combat classes will clearly notice their own superiority during combat. Why this wasn't the case to begin with is beyond me. But I'm glad someone went to the trouble to make this mod. Link to comment Share on other sites More sharing options...
Shryke Posted September 12, 2005 Share Posted September 12, 2005 LS guardian and weapon master - +3 strength DS guardian and marauder - +1-8 damage LS sentinel and watchman - +3 constitution DS sentinel and assassin - +3 dexterity LS consular and master - +3 wisdom DS consular and lord - +50 FP that's just from memory, so it might not be completely accurate when your mind works against you - fight back with substance abuse! Link to comment Share on other sites More sharing options...
Bulgarian Jedi Posted September 14, 2005 Share Posted September 14, 2005 O.K., I looked into it. I use the same example- Sentinel/Watchman. I changed the character's alignment with cheat codes. And here is the result- with the maximum amount of darkside points the Exile gained +6Dex( +3Dex for being a Sentinel and +3Dex for Sith Assassin). So, a LS Assassin should gain +6Con- +3 for Sentinel and +3 for Watchman). The same should happen with all the other prestige classes. For mixed classes the result should be the same. A LIGHT Guardian/Sith Lord should get the +3 Str and +3 Wis as a Jedi Master Нека Силата винаги бъде с теб! I reject your reality, and substitute it with my own. Time you enjoy wasting is not wasted. John Lenon This thread is a big "hey, f*** you!" to the humanity's intelligence. 571911[/snapback] Link to comment Share on other sites More sharing options...
Guest MacLeodCorp Posted October 4, 2005 Share Posted October 4, 2005 (edited) I seperated the post into four sections: Jedi: Robe Stats / Jedi: Armor Stats Jedi: Lighsaber Power Crystals Stats / Jedi: Lightsaber Personal Crystals Stats Jedi: Robe Stats: Padawan Robe: Feats: Jedi Defense Defense Bonus: 1 Upgradable: No Breakdown Value: 2 Special: None Dark Padawan Robe: Feats: Jedi Defense Defense Bonus: 1 Upgradable: No Breakdown Value: 3 Special: None Baran Do Novice Robe: Feats: Jedi Defense Defense Bonus: 1 Upgradable: No Breakdown Value: 5 Special: Damage Imunity" 10& vs. Darkside; 10% vs. Lightside; Wis +1 Jedi Robe: Feats: Jedi Defense Defense Bonus: 1 Upgradable: No Breakdown Value: 35 Special: Regeneration Force Points: 1 Dark Jedi Robe: Feats: Jedi Defense Defense Bonus: 1 Upgradable: No Breakdown Value: 45 Special: Regeneration Force Points: 1 Norris Robe: Feats: Jedi Defense Defense Bonus: 2 Upgradable: No Breakdown Value: 55 Special: Damage Immunity: 20% vs. Energy Baran Do Sage Robe: Feats: Jedi Defense Defense Bonus: 2 Upgradable: No Breakdown Value: 475 Special: Damage Immunity: 20% vs. Dark Side; 20% vs. Light Side; Wis +4 Ossus Keeper Robe: Feats: Jedi Defense Defense Bonus: 1 Upgradable: Yes Breakdown Value: 650 Special: CHA +2; INT +4; WIS +4 Jolee's Robe: Feats: Jedi Defense Defense Bonus: 3 Upgradable: Yes Breakdown Value: 1,180 Special: Restricted to Neutral; Regeneration Force Points: 1 Handmaiden's Robe: Feats: Jedi Defense Defense Bonus: 3 Upgradable: Yes Breakdown Value: 200 Special: Usable By Handmaiden; CHA +2 Gray Jedi Robe: Feats: Jedi Defense Defense Bonus: 1 Upgradable: Yes Breakdown Value: 85 Special: CHA +2; Regeneration Force Points: 1 Jedi Knight Robe: Feats: Jedi Defense Defense Bonus: 2 Upgradable: Yes Breakdown Value: 110 Special: Regeneration Force Points: 1 Dark Jedi Knight Robe: Feats: Jedi Defense Defense Bonus: 2 Upgradable: Yes Breakdown Value: 110 Special: Regeneration Force Points: 1 Jedi Knight Robe: Feats: Jedi Defense Defense Bonus: 2 Upgradable: Yes Breakdown Value: 110 Special: Regeneration Force Points: 1 Matukai Adept Robe: Feats: Jedi Defense Defense Bonus: 1 Upgradable: No Breakdown Value: 200 Special: CON +2; DEX +2; STR +2 Jedi Master Robe: Feats: Jedi Defense Defense Bonus: 3 Upgradable: Yes Breakdown Value: 305 Special: Regeneration Force Points: 1 Dark Jedi Master Robe: Feats: Jedi Defense Defense Bonus: 3 Upgradable: Yes Breakdown Value: 305 Special: Regeneration Force Points: 1 Natth Cowling: Feats: Jedi Defense Defense Bonus: 3 Upgradable: Yes Breakdown Value: 750 Special: Restricted to Dark Side; STR +3 Arca Jeth's Robe: Feats: Jedi Defense Defense Bonus: 2 Upgradable: Yes Breakdown Value: 875 Special: Restricted to Light Side; WIS +2; Regeneration Force Points: 3 Aleema Keto's Robe: Feats: Jedi Defense Defense Bonus: 3 Upgradable: Yes Breakdown Value: 975 Special: Restricted to Dark Side; STR +2; WWIS +4; Regeneration Force Points: 1 Sylvar's Robe: Feats: Jedi Defense Defense Bonus: 2 Upgradable: Yes Breakdown Value: 1,037 Special: Restricted to Light Side; Damage Resistance: Resist 15 vs. Dark Side; 15 vs. Energy; DEX +2 Thon's Robe: Feats: Jedi Defense Defense Bonus: 3 Upgradable: Yes Breakdown Value: 1,270 Special: Restricted to Light Side; Bonus Feats: Force Focus, Force Immunity, Stun, Force Jump Crado's Robe: Feats: Jedi Defense Defense Bonus: 2 Upgradable: Yes Breakdown Value: 1,360 Special: Restricted to Dark Side; STR +6; CON -2 Nomi's Robe: Feats: Jedi Defense Defense Bonus: 3 Upgradable: Yes Breakdown Value: 1,500 Special: Restricted to Light Side; WIS +4; Regeneration Force Points 3 Fixed the links -Battlewookiee Edited October 17, 2005 by Battlewookiee Link to comment Share on other sites More sharing options...
Guest MacLeodCorp Posted October 5, 2005 Share Posted October 5, 2005 (edited) Jedi: Armor Stats: Zeison Sha Initiate Armor: Armor Proficiency: Light Defense Bonus: 4 Upgradable: Yes Breakdown Value: 17 Special: Max DEX Bonus +4; Saves Fortitude +1 Zeison Sha Warrior Armor: Armor Proficiency: Light Defense Bonus: 5 Upgradable: Yes Breakdown Value: 250 Special: Max DEX Bonus +4; Saves Fortitude +1 Jal Shey Neophyte Armor: Armor Proficiency: Light Defense Bonus: 3 Upgradable: Yes Breakdown Value: 30 Special: Max DEX Bonus +4; Persuade +1; CHA+1 Jal Shey Advisor Armor: Armor Proficiency: Light Defense Bonus: 3 Upgradable: Yes Breakdown Value: 65 Special: Max DEX Bonus +4; Persuade +1; CHA+2; WIS +1 Jal Shey Mentor Armor: Armor Proficiency: Light Defense Bonus: 4 Upgradable: Yes Breakdown Value: 575 Special: Max DEX Bonus +4; Persuade +1; CHA+1; WIS +1 Darth Malak's Armor: Armor Proficiency: Light Defense Bonus: 7 Upgradable: Yes Breakdown Value: 1,250 Max Dexterity Bonus: +4 Special: Restricted to Dark Side; STR +1; Regeneration +2 Edited October 5, 2005 by MacLeodCorp Link to comment Share on other sites More sharing options...
Guest MacLeodCorp Posted October 5, 2005 Share Posted October 5, 2005 (edited) Jedi: Lightsaber Power Crystals Stats: Crystal, Rubat: Damage: +1 Attack Modifier: +1 Additional: - Component Cost: 49 Crystal, Damind: Damage: - Attack Modifier: +3 Additional: - Component Cost: 99 Crystal, Eralam: Damage: +2 Attack Modifier: +2 Additional: - Component Cost: 149 Crystal, Sapith: Damage: +3 Attack Modifier: +2 Additional: - Component Cost: 199 Crystal, Nextor: Damage: +1 Attack Modifier: - Additional: Critical Threat Range x2 Component Cost: 199 Crystal, Opila: Damage: +3 Attack Modifier: - Additional: Massive Criticals: +2-12; Damage on Critical Hit Component Cost: 149 Crystal, Jenraux: Damage: +2 Attack Modifier: - Additional: Blaster Deflection +5 Component Cost: 49 Crystal, Phond: Damage: +1-6, Physical Attack Modifier: - Additional: - Component Cost: 74 Crystal, Firkrann: Damage: +2-12 vs. Droid Attack Modifier: +2 Additional: - Component Cost: 124 Crystal, Bondar: Damage: - Attack Modifier: - Additional: On Hit: Stun, 25% for 6 seconds; DC 10 to Negate Stun Component Cost: 49 Crystal, Sigil: Damage: +1-6 Attack Modifier: +1 Additional: - Component Cost: 149 Crystal, Upari: Damage: +1-8 Attack Modifier: +1 Additional: - Component Cost: 149 Crystal, Solari: Damage:+3, +1-8 Physical, Damage vs. Dark Side Attack Modifier: +3 Additional: Can only be used by a Light Jedi Component Cost: 250 Crystal, Adegan: Damage: +2 Attack Modifier: - Additional: - Component Cost: 49 Crystal, Ruusan: Damage: - Attack Modifier: - Additional:WIS +1, CHA +1 Component Cost: 49 Crystal, Dragite: Damage: +1 Attack Modifier: - Additional: CON +1 Component Cost: 49 Crystal, Velmorite: Damage: - Attack Modifier: - Additional: Keen, DEX +1 Component Cost: 60 Crystal, Kasha: Damage: - Attack Modifier: +1 Additional: WIS +2 Component Cost: 49 Crystal, Stygium: Damage: - Attack Modifier: +1 Additional: DEX +1, Steath +4 Component Cost: 149 Crystal, Pontite: Damage: +1-10 Cold Attack Modifier: - Additional: CHA +2 Component Cost: 199 Ultima-Pearl: Damage: +2 Attack Modifier: +3 Additional: Massive Criticals: 1-6 Component Cost: 249 Lorrdian Gemstone: Damage: - Attack Modifier: - Additional: Blaster Bolt Deflection +3 Component Cost: 250 Barab Ore Ingot: Damage: +2-16 Fire Attack Modifier: - Additional: - Component Cost: 250 Crystal, Ankarres: Damage: - Attack Modifier: - Additional: STR +2, DEX +1, Regeneration +2, Keen Component Cost: 250 Crystal, Kaiburr: Damage: - Attack Modifier: - Additional: WIS +3, CON +3, Regeneration +3 Component Cost: 250 Crystal, Qixoni: Damage: +5 Attack Modifier: - Additional: Regeneration Force Points +1, Only Used by Dark Jedi Component Cost: 250 Crystal, Hurrikaine: Damage: Unstoppable 1d8 Attack Modifier: - Additional: On Hit: Knockdown DC 18 Component Cost: Unknown Edited October 5, 2005 by MacLeodCorp Link to comment Share on other sites More sharing options...
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