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Evening the lightsaberness


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Ok. I'm sure this has been brought up before, but I don't know if anyone has suggested this and I don't want to sift through hundreds of posts to look for it.

 

So. In the first KoTOR, lots of people didn't like that there was no real advantage to using only one single lightsaber. It was better to use 2 or a double. This time around, people seem to want there to be an advantage of sorts for the people using only one saber.

 

Now I just recently (don't even get me started on THAT) found out that dexterity can modify lightsaber attacks instead of strength if dexterity is higher. I suggest that in the next one this should only be true for using one single saber. That would make sense anyway. If you are using two hands to control one saber, strength, while helpfull, isn't necessarily that much of an issue. Moving with a lot of dexterity can make for good attacks. When using two sabers or a double saber, one would need much more strength in order to weild them properly, due to the fact that only one arm's worth of strength is controlling each blade.

 

So, in short, my suggestion is that if you are using a single saber, dexterity or strength modifies attack. If using two or a double saber, strength is the only modifier for attack. This means that those not using a double saber must either pump both dexterity and strength, wear armor that restricts their force powers, or sacrifice their defense. Lemme know what you think or call me an idiot if this has already been suggested.

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Yeah. I totally thought I had to increase both my strength and dexterity (strength for my saber, dexterity for defense) and then yesterday cruising around this forum I saw somebody mention that it takes the higher modifier between dexterity and strength. Needless to say, that TOTALLY changed things for me. I promptly started a new game, one in which I will actually be able to increase some other attributes.

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If you are using two hands to control one saber, strength, while helpfull, isn't necessarily that much of an issue. Moving with a lot of dexterity can make for good attacks. When using two sabers or a double saber, one would need much more strength in order to weild them properly, due to the fact that only one arm's worth of strength is controlling each blade.

 

 

Dexterity and coordination are the key points in martial arts and they become more and more important the more complicated a weapon you wield.

 

If you had to implement something like this, it would be more realistic if it took more dex to wield a dual saber and even more to wield two sabers.

 

 

..besides that the idea that it would take strength to wield a weightless blade is ludicrous.

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The strength requirement isn't about the weight of the lightsaber, it's about how when you hit someone else's lightsaber, they've got 2 arms worth of force behind it compared to your only one. It would be like arm wrestling and letting your opponent use two hands.

 

But you also have a point about dexterity. So here's my new and improved idea. Instead of giving you the bigger of the two modifiers between dexterity and strength, like it did in the first one, it should give you the smaller of the two. This may not be completely realistic, but it is somewhat realistic and would definately do the job of balancing it out to make single saber a decent option. It would be as it should be: the 2 saber and double saber techniques would be a lot harder to wield effectively, but they would still be better for those who could do it well.

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